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Breaking Language Barriers in Computer Science: Translanguage Coding

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Grand Hyatt - Bowie ABC

Innovator Talk
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Session description

Computer science and coding are powerful tools that cross language barriers, helping people from different cultures work together and share ideas. This session focuses on how using multiple languages in coding can connect people worldwide and create wins for our multi language learners.

Outline

This presentation will explore how translanguage coding and AI chatbots can create inclusive learning environments in computer science education. The content will include a brief introduction (5 minutes) an overview of translanguaging (15 minutes), an outline of current successful practices with in Denver Public Schools (20 minutes) followed by hands-on activities (15 minutes) and closing and questions (5 min)

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Supporting research

"The Multilingual Turn in Languages Education" by Stephen May – This book explores how translanguage can foster inclusivity and equity in education by leveraging students’ linguistic diversity.

"Culturally Responsive Teaching and the Brain" by Zaretta Hammond – This book emphasizes the importance of incorporating cultural and linguistic diversity into teaching practices, aligning with the goals of the session.

ISTE Standards for Educators – The ISTE standards highlight the significance of designing inclusive, learner-centered environments that accommodate diverse learning needs, specifically within technology-enhanced education​(ISTE)

"Translanguaging as a Pedagogical Strategy in Multilingual Classrooms" (Sociolinguistic Studies Journal) – This article discusses how translanguage supports multilingual students, making coding and technology more accessible for diverse learners.

Dr. Ofelia García – A recognized expert in translanguaging, her work advocates for the integration of multiple languages in education to create more inclusive learning environments.

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Presenters

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Stem Curriculum Specialist
Denver Public Schools

Session specifications

Topic:

Computer Science and Computational Thinking

Grade level:

PK-12

Audience:

Curriculum Designer/Director, School Level Leadership, Teacher

Attendee devices:

Devices required

Attendee device specification:

Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

None needed.

Subject area:

Computer Science, Multi-Language Learners

ISTE Standards:

For Educators:
Designer
  • Design authentic learning activities that align with educational standards and use digital tools and resources to maximize learning.
Collaborator
  • Demonstrate cultural competency when communicating with students, parents and colleagues and interact with them as co-collaborators in student learning.
For Students:
Global Collaborator
  • Use digital tools to connect with peers from a variety of backgrounds recognizing diverse viewpoints and broadening mutual understanding.