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AI Rubber Duck Bot: A Scaffolding Tool For Students Learning to Code (And How YOU Can Develop Your Own AI Tools)

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Session description

This session will explore an application of AI in the coding, project-based learning classroom - an AI-powered bot that aids students in brainstorming, finding the right functions, and debugging. This bot was created using Playlab AI, an amazing resource for educators aiming to incorporate AI tools in their classroom. Learn how this innovative tool enhances problem-solving skills and boosts confidence, transforming coding education into a more interactive experience.

Outline

I. Introduction (3 minutes)
A. Content: Welcome participants and introduce the topic
B. Brief overview of the AI Rubber Duck Bot concept
C. Importance of scaffolding tools in coding education

II. Understanding the AI Rubber Duck Bot (5 minutes)
A. Explanation of how the bot functions
B. Benefits of using AI for student support
C. Overview of the rubber duck debugging method and its relevance

III. Personalized Learning Strategies (5 minutes)
A. Discuss how the bot accommodates diverse learning styles
B. Examples of personalized interactions with the bot
C. Strategies for integrating the bot into coding curricula

IV. Fostering Student Engagement and Curiosity (5 minutes)
A. Demonstrate how the bot makes coding interactive
B. Share examples of student interactions and feedback
C. Discuss the role of curiosity in learning to code

V. Implementation Ideas (5 minutes)
A. Practical steps for educators to integrate the bot into their teaching
B. Tips for overcoming potential challenges
C. Resources and tools available for implementation

VI. Conclusion and Q&A (3 minutes)
A. Recap key points and takeaways
B. Open the floor for questions
C. Provide contact information for further discussion and resources

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Supporting research

https://ieeexplore.ieee.org/document/9069875

https://educationaltechnologyjournal.springeropen.com/articles/10.1186/s41239-023-00426-1

https://teachingresources.stanford.edu/resources/chatbot-as-a-teaching-tool/

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Presenters

Photo
Lead Educator
The Possible Zone

Session specifications

Topic:

Artificial Intelligence

TLP:

Yes

Grade level:

9-12

Audience:

Curriculum Designer/Director, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Laptop: Chromebook, Mac, PC

Subject area:

Computer Science, Technology Education

ISTE Standards:

For Education Leaders:
Empowering Leader
  • Support educators in using technology to advance learning that meets the diverse learning, cultural, and social-emotional needs of individual students.
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.

TLPs:

Ensure Equity, Spark Curiosity