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Spark Creativity, Capture Joy: Video Production for Elementary Learners

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Session description

Spark creativity and capture joy by guiding students through the video production process. Discover practical tips for using tools like Chatterpix, Do Ink, and Canva to help students create dynamic content that fosters creativity, teamwork, and critical thinking while bringing joyful learning and self-expression into your classroom.

Outline

I. Introduction (5 minutes)
Content: Welcome attendees, introduce yourself, and explain the session's objectives.
Engagement: Icebreaker activity where participants share their experiences with video production in pairs.
Process: Peer-to-peer interaction to establish a collaborative atmosphere.

II. Overview of Video Production Process (10 minutes)
Content: Introduce the key stages of video production: planning, filming, editing, and sharing.
Engagement: Use a visual presentation with examples of successful student video projects.
Process: Encourage questions throughout to foster interaction.

III. Exploring Project Levels and Tools (15 minutes)
Content: Discuss different levels of video projects and various tools available (Chatterpix, Do Ink, Canva).
Engagement: Show short video clips of projects created with different tools.
Process: Device-based activity where participants can explore one app or tool on their own devices.

IV. Strategies for Implementation (10 minutes)
Content: Share practical tips for implementing video projects that fit various budgets and skill levels.
Engagement: Group discussion on challenges faced when introducing video projects.
Process: Use breakout groups to brainstorm solutions, then share with the larger group.

V. Hands-on Activity: Planning a Video Project (15 minutes)
Content: Guide participants through planning a simple video project using a provided template.
Engagement: Participants will work in small groups to create a project outline.
Process: Peer-to-peer collaboration, with time for each group to present their ideas.

VI. Wrap-Up and Q&A (5 minutes)
Content: Summarize key takeaways and resources available for further exploration.
Engagement: Open the floor for questions and discussion.
Process: Encourage sharing of additional tips or experiences among participants.

Engagement Tactics Summary:
Peer-to-Peer Interaction: Throughout the session, encourage participants to discuss their thoughts and experiences with one another.
Device-Based Activities: Allow time for participants to explore tools on their devices.
Group Discussions: Facilitate conversations on challenges and solutions, enhancing collaborative learning.
Hands-On Activities: Engage participants in planning a project to apply what they’ve learned.

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Supporting research

Farber, Matthew. “Filmmaking Is a Powerful Way for Students to Demonstrate Learning.” Edutopia, George Lucas Educational Foundation, 26 Oct. 2022, www.edutopia.org/article/filmmaking-is-a-powerful-way-for-students-to-demonstrate-learning.

Pack, Jessica. Moviemaking in the Classroom: Lifting Student Voices through Digital Storytelling. Hawker Brownlow Education, 2022.

Snyder, Olivia. “Fostering Creativity and Inclusion through Content Creation and Real-World Relevance - Edsurge News.” EdSurge, EdSurge, 22 Apr. 2024, www.edsurge.com/news/2024-04-22-fostering-creativity-and-inclusion-through-content-creation-and-real-world-relevance.

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Presenters

Photo
Instructional Technology Specialist
The Epstein School

Session specifications

Topic:

Early Childhood/Elementary

TLP:

Yes

Grade level:

PK-5

Audience:

Librarian, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Chatterpix
https://www.duckduckmoose.com/educational-iphone-itouch-apps-for-kids/chatterpix/

Do Ink
https://www.doink.com/

Canva
https://www.canva.com/education/

Subject area:

Elementary/Multiple Subjects, Interdisciplinary (STEM/STEAM)

ISTE Standards:

For Educators:
Collaborator
  • Dedicate planning time to collaborate with colleagues to create authentic learning experiences that leverage technology.
For Students:
Creative Communicator
  • Create original works or responsibly repurpose or remix digital resources into new creations.

TLPs:

Ignite Agency
Related exhibitors:
Canva for Education,
MagicSchool