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Crafting Resilience: Makerspace for Social-Emotional Growth

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Interactive Session
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Session description

In the evolving landscape of education, the importance of SEL cannot be overstated. Makerspaces offer a dynamic platform for experiential learning, opportunities for creativity, and self-expression. Leveraging hands-on activities, educators can harness the power of play to engage students in SEL practices: mindfulness, joy, and relaxation.

Outline

3 minutes - Introduction
10 minutes - SEL-aligned Makerspace Activity example
10 minutes - SEL crash-course
15 minutes - Makerspaces fostering Social-Emotional Growth
10 minutes - Digital SEL-aligned Makerspace Activity example
5 minutes - Turn and Talk Discussion
2 minutes - Takeaways and Questions

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Supporting research

Culpepper, M. K., & Gauntlett, D. (2020). Making and learning together: Where the makerspace mindset meets platforms for creativity. Global Studies of Childhood, 10(3), 264-274.

Farmer SM, Tierney P (2017) Considering creative self-efficacy: Its current state and ideas for future inquiry. In: Karwowski M, Kaukman JC (eds) The Creative Self: Effect of Beliefs, Self-Efficacy, Mindset, and Identity. London: Academic Press, pp. 23–47.

Lock J, da Rosa dos Santos L, Hollohan P, et al. (2018) It’s more than just making: Insights into facilitating learning through making. Science Education Journal 45(2): 10–16.

Darling, J. (2022). Social-Emotional Learning Using Makerspaces and Passion Projects: Step-by-Step Projects and Resources for Grades 3-6. Routledge.

Gomez, A. (2019). The effects of makerspace learning on the social interactions among students with emotional or behavioral disorder (Doctoral dissertation, The University of Texas at San Antonio).

Davishahl, J., Boklage, A., & Andrews, M. (2022, August). Development of Social Engagement Activities to Increase Student Participation in a Makerspace. In 2022 ASEE Annual Conference & Exposition.

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Presenters

Photo
Technology Integration Analyst & Trainer
Northeast Metro Intermediate School Dist
ISTE Certified Educator

Session specifications

Topic:

Innovative Learning, Making and Fabrication.

TLP:

Yes

Grade level:

PK-12

Audience:

Curriculum Designer/Director, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Subject area:

Special Education

ISTE Standards:

For Coaches:
Learning Designer
  • Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
For Educators:
Facilitator
  • Create learning opportunities that challenge students to use a design process and/or computational thinking to innovate and solve problems.
For Students:
Innovative Designer
  • Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

TLPs:

Ignite Agency