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Brick Mission: Mexico in Minecraft

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HBGCC - Posters, Table 32

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Session description

Students will explore and recreate Mexico's most iconic sites, using Minecraft. Each scenario is designed thinking about providing an immersive and educational experience for the students. Children will learn about Mexico and develop skills in construction, collaboration, and problem-solving as they work together to recreate these historical moments.

Outline

The students will present different scenarios of Minecraft where they recreate different stages of Mexican history and its main actors, in order to exemplify how this can help to teach the history of Mexico in a dynamic way, through some challenges provided on the platform.
They will allow attendees to interact with the scenarios and meet the challenges, so they can see the different functionalities it has.
The 90 minutes will be used to demonstrate different functionalities, but it is likely that there could be blocks of explanation every 5 minutes, with another 5 minutes of practical demonstration.
It is very feasible to make a process of rapprochement with the audience through peer interaction or inviting small groups to give a brief introduction and invite them to try the platform and perform some of the challenges.

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Supporting research

https://www.redalyc.org/journal/447/44759784028/html/

https://digibuo.uniovi.es/dspace/bitstream/handle/10651/64007/TFG_OlaiCastroMarcos.pdf?sequence=5

https://www.interempresas.net/Tecnologia-aulas/Articulos/372073-Minecraft-Education-Edition-el-videojuego-como-herramienta-educativa.html

https://www.recursostics.com/que-es-minecraft-education-y-como-implementarlo/

https://education.minecraft.net/es-es/discover

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Presenters

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Engineering
Instituto Cumbres Bosques
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Licenciada
Instituto Cumbres Bosques
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Instituto Cumbres Bosques
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Instituto Cumbres Bosques
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Instituto Cumbres Bosques
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Instituto Cumbres Bosques
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Instituto Cumbres Bosques
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Junior High School Coordinator
Instituto Cumbres Bosques

Session specifications

Topic:

Games for Learning, Gamification and Esports

Grade level:

PK-12

Audience:

Teacher Development, Teacher, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Minecraft
Minecraft edu

Subject area:

Social Studies or History, Technology Education

ISTE Standards:

For Students:
Knowledge Constructor
  • Use effective research strategies to find resources that support their learning needs, personal interests and creative pursuits.
Creative Communicator
  • Publish or present content that customizes the message and medium for their intended audiences.
Global Collaborator
  • Use digital tools to connect with peers from a variety of backgrounds recognizing diverse viewpoints and broadening mutual understanding.

TLPs:

Spark Curiosity

Additional detail:

Student presentation