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Training Teachers to be Directors: Using Video Projects in the Classroom

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Creation Lab
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Session description

The session will feature a teaching and practice session on each of the phases of the video production process. The presenter will guide attendees through the inquiry process, using film and audio equipment and accessible editing programs. The goal is to use devices available to the attendees.

Outline

Content and Engagement – the experience will be divided into rough thirds, representing the three sections of the video production process. 10-15 minutes will be devoted to teaching, with 15-20 devoted to practicing the skills in each section. I will go around and help anyone who has questions. The goal is for people to get more comfortable with the ideas and using their available resources.
-First section, Inquiry and Pre-Production
-Hands-on practice with developing a topic, idea, and researching resources.
- Second section, Production
- Overview of cameras, composition, and some basic shot styles. Each attendee will be required to get an example of each shot that they can put in their video.
-Hands-on practice with cell phones as the recording device.
-Third Section, post-production
-Overview of editing styles, grammar of editing, and tools.
-Practice of using and putting video and audio together and making it make sense together.
Time – total 90 minutes, divided into three sections of 30 minutes.
Process – I plan on making it an active back-and-forth, with a little time introducing the concepts, showing the attendees how to do each step, and then directly giving time and guidance to those practicing. They will be using their devices to record and edit. They can work with peers to film some of their videos. The goal is to have a short video by the end of the session.

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Supporting research

Anderson K. and Lucas, M. (2016). Documentary voice and vision. Taylor and Francis. ISBN: 9781317636120.

Bernard, S. C. (2022). Documentary storytelling (5th ed.). Taylor and Francis. ISBN: 9781032267319.

Bowen, C. J. (2018). Grammar of the edit (4th ed.). Taylor and Francis. ISBN: 9781351803540.

Lee, E., & Hannafin, M. J. (2016). A design framework for enhancing engagement in student-centered learning: own it, learn it, and share it. Educational Technology Research and Development, 64(4), 707-734. https://doi.org/10.1007/s11423-015-9422-5

Martens, H., & Hobbs, R. (2015). How media literacy supports civic engagement in a digital age. Atlantic Journal of Communication, 23(2), 120-137. https://doi.org/10.1080/15456870.2014.961636

McGahan, W., Ernst, H., & Dyson, L. E. (2016). Individual learning strategies and choice in student-generated multimedia. International Journal of Mobile and Blended Learning, 8(3), 1-18. https://doi.org/10.4018/IJMBL.2016070101

Miller, S. M. (2013). A research metasynthesis on digital video composing in classrooms: An evidence-based framework toward a pedagogy for embodied learning. Journal of Literacy Research, 45(4), 386-430. https://doi.org/10.1177/1086296X13504867

Palmgren-Neuvonen, L., & Korkeamäki, R. L. (2015). Teacher as an orchestrator of collaborative planning in learner-generated video production. Learning, Culture and Social Interaction, 7, 1-11. https://doi.org/10.1016/j.lcsi.2015.09.002

Rainville, K. N., & Gordh, B. (2016). Toward a narrative classroom: Storytelling, media, and literacy. YC Young Children, 71(4), 76-81.

Smythe, S., Toohey, K., & Dagenais, D. (2016). Video making, production pedagogies, and educational policy. Educational Policy, 30(5), 740-770. https://doi.org/10.1177/0895904814550078

Snelson, C. (2018). Video production in content-area pedagogy: a scoping study of the research literature. Learning, Media and Technology, 43(3), 294-306. https://doi.org/10.1080/17439884.2018.1504788

Tiernan, P., & Farren, M. (2017). Digital literacy and online video: Undergraduate students’ use of online video for coursework. Education and Information Technologies, 22(6), 3167-3185. https://doi.org/10.1007/s10639-017-9575-4

Tomaric, J. (2013). Filmmaking. Taylor and Francis.

Walton, G., Childs, M., & Jugo, G. (2019). The creation of digital artefacts as a mechanism to engage students in studying literature. British Journal of Educational Technology, 50(3), 1060-1086. https://doi.org/10.1111/bjet.12785

Weilenmann, A., Säljö, R., & Engström, A. (2014). Mobile video literacy: Negotiating the use of a new visual technology. Personal and Ubiquitous Computing, 18(3), 737-752. https://doi.org/10.1007/s00779-013-0703-x

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Presenters

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Director of Graduate and Doctoral Programs
Liberty University

Session specifications

Topic:

Project-, Problem- and Challenge-Based Learning

TLP:

Yes

Grade level:

PK-12

Audience:

Higher Ed, Librarian, Teacher

Attendee devices:

Devices required

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Attendees will need to have a device that can film (mobile device or tablet) and a device that can edit videos together. We will need to get the footage from the phone to the device where it will be edited. If the same device will be used to film and edit, that will be fine. Connection through Dropbox or other cloud service to get the files to the device will be another option to get the videos to the editing device. Mac Users can do AirDrop to drop from an iPhone to a Mac. Other users could use a direct cable connection if their device supports direct file export.

Canva will be an option for editing.

CapCut is another option for editing.

Subject area:

Interdisciplinary (STEM/STEAM), Social Studies or History

ISTE Standards:

For Educators:
Designer
  • Design authentic learning activities that align with educational standards and use digital tools and resources to maximize learning.
Facilitator
  • Create learning opportunities that challenge students to use a design process and/or computational thinking to innovate and solve problems.
For Students:
Creative Communicator
  • Create original works or responsibly repurpose or remix digital resources into new creations.

TLPs:

Develop Expertise, Ignite Agency
Related exhibitors:
Adobe