Event Information
1. Overview of Minecraft app and its use in education, integrating audience polling. (8 min)
2. 9 Reasons to Use Minecraft to Level Up Elementary STEM Education. Through live demonstrations, student work samples, storytelling, and audience participation, this section will explore 9 powerful ways that Minecraft can empower students' STEM learning. Lesson examples will exemplify the use of an iterative design process and computational thinking, as well as clear integrations with cross-curricular subject area standards related to topics such as coordinates in math or rhythms and melodic patterns in music. (45 min)
3. Wrap up, Q&A, and Additional Resources (7 min).
There are many, many publications that emphasize the importance of STEM education in elementary classrooms and beyond. Here are 4 examples of recent articles with research that supports the use of engineering lessons like those we propose in Minecraft to accomplish the purpose and outcomes of this specific session.
Stereotypes in STEM Fields Start by Age Six (2021), https://uh.edu/news-events/stories/2021/november-2021/11222021-stem-stereotypes-study.php.
A Framework for Incorporating the “Learning How to Learn” Approach in Teaching STEM Education (2023), https://www.mdpi.com/2227-7102/13/1/1.
Rethinking the Ideology of Using Digital Games to Increase Individual Interest in STEM (2022), https://www.mdpi.com/2071-1050/14/8/4519.
The effects of digital game-based STEM activities on students’ interests in STEM fields and scientific creativity: Minecraft case (2021), https://files.eric.ed.gov/fulltext/EJ1297836.pdf.