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From Doodles to Discovery: Sketchnoting with Digital Tools for Visual Learners

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Session description

Ready to turn doodling into a classroom superpower? Join us for a hands-on adventure in sketchnoting, where we’ll show you how to engage visual learners and make note-taking less...well, boring. You’ll leave with digital tools, new skills, and the confidence to draw like a pro!

Outline

I. Introduction (10 minutes)
A. Welcome and icebreaker activity (e.g., quick doodle challenge)
B. Overview of workshop goals and agenda
C. Brief introduction to sketchnoting and its relevance in education
II. Understanding Sketchnoting (15 minutes)
A. What is sketchnoting?
Definition and elements (handwriting, drawings, shapes)
Benefits for visual learners and information retention
B. Discuss research on visual learning and note-taking
III. Tools and Techniques (20 minutes)
A. Introduction to digital tools for sketchnoting
Overview of popular apps (e.g., Procreate, Notability, Microsoft OneNote)
Basic features and functionalities
B. Demonstration of digital sketchnoting techniques
Using layers and templates
Incorporating colors, shapes, and icons
C. Hands-on practice: Participants create a simple sketchnote using a chosen tool
IV. Building Confidence in Drawing (15 minutes)
A. Overcoming the fear of drawing
Emphasizing that everyone can draw
Quick sketching exercises (e.g., doodling common objects)
B. Encouraging individual styles and creativity
V. Applying Sketchnoting in the Classroom (15 minutes)
A. Strategies for integrating sketchnoting into lessons
Subject-specific examples (e.g., science, history)
Using sketchnotes for student projects and presentations
B. Sharing success stories and ideas from participants
VI. Group Activity: Sketchnote Collaboration (20 minutes)
A. Break participants into small groups
B. Task: Create a collaborative sketchnote on a chosen topic
C. Groups share their sketchnotes and discuss their process
VII. Q&A and Wrap-Up (10 minutes)
A. Open floor for questions and discussion
B. Share additional resources (handouts, websites, books)
C. Encourage participants to continue exploring sketchnoting
VIII. Closing (5 minutes)
A. Thank participants for attending
B. Encourage feedback and suggestions for future workshops
C. Provide contact information for further support

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Supporting research

https://www.rochester.edu/pr/Review/V74N4/0402_brainscience.html#:~:text=%E2%80%9CMore%20than%2050%20percent%20of,brain%20as%20a%20whole%20works.%E2%80%9D

https://ies.ed.gov/ncee/edlabs/regions/west/Ask/Details/69

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Presenters

Photo
Owner
Manuel Draws

Session specifications

Topic:

Creativity and Storytelling

TLP:

No

Grade level:

PK-12

Audience:

Counselor, Librarian, Teacher

Attendee devices:

Devices useful

Attendee device specification:

Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Not required but helpful.
Canva
Adobe Express
One Note
Procreate
Paper
Concepts
Book Creater

Subject area:

Arts - Visual, Elementary/Multiple Subjects

ISTE Standards:

For Students:
Knowledge Constructor
  • Curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
Creative Communicator
  • Use digital tools to visually communicate complex ideas to others.

Influencer Disclosure:

This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.