All advertisements and creative assets are subject to ISTE approval. Any deviations from production specifications may compromise the quality of the advertisement and may result in increased costs. The conference is not responsible for the quality of reproduction when specifications are not adhered to and reserves the right to alter materials received without approval that are at variance with submission guidelines.
Advertising costs are non-commissionable. Ads cannot be canceled. No refunds will be issued. All payments must be received prior to onsite move in for the conference.
Discounts cannot be combined at any time. No exceptions.
If artwork is submitted after the creative materials deadline, the advertiser accepts rush charges or placement in the alternate vehicles as needed.
Ads will be posted within two (2) weeks of receipt of approved artwork. Mobile app ad placements will be made available in the Mobile app as soon as the app has been released in all available app marketplaces.
All purchased banners, clings, and signage will be available for attendee viewing no later than the opening of the first day of the expo.
All participating exhibitors in the ISTELive 23 Expo Hall Raffle Game raffle must adhere to the specific rules and regulations for the raffle game published under separate cover.
No independently created raffle coupons or tickets of any kind may be included within advertisements created for the ISTELive 23 Expo Hall Raffle Game book. If artwork is submitted with a self-supplied coupon or ticket, Exhibit Management will require that the advertiser make revisions. The only approved method of including a raffle coupon or ticket within the ISTELive 23 Expo Hall Raffle Game book is by purchasing a raffle coupon or bundle advertisement.
All participants purchasing public activation space will adhere to an additional set of rules and regulations guiding the principles and intended use of the space, provided under separate cover.