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Presenter Details

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Sean Arnold, NYC Dept. of Education
@https://twitter.com/seanmarnold
ISTE affiliate: NYSCATE

Sean Arnold is the director of school pathways for the New York City Department of Education where he works with the Student Pathways team to guide computer science, college/career readiness and career technical education. He previously worked as a special educator, music educator and STEM/CS coach in NYC’s District 75, citywide special education. Both roles have given him the opportunity to work with a diverse range of students and educators, and he remains committed to accessibly and equitably reaching ALL students through innovative technology and practices. Arnold is also an ongoing advocate for the power gamification and hands-on learning challenges to empower student achievement. He has received the ISTE Outstanding Teacher Honorable Mention, ISTE Inclusive Learning Network Outstanding Educator Award, NYCDOE Excellence in School Technology Award and the EDxEDNYC Excellence in Technology Award. He’s an Apple Distinguished Educator and Learning Coach; an Adobe Creative Educator Leader; a Google Certified Innovator, Coach and Trainer; and a Microsoft Innovative Educator Expert and Certified Trainer. He’s certified by Promethean, SMART, Nearpod, Pear Deck, BrainPOP, Discovery Education, Flocabulary, GoGuardian, Seesaw, Buncee, Newsela, Book Creator, Epic!, Lucid, Kami, Soundtrap, Microsoft Flip, Minecraft, Wakelet, EdPuzzle, Classcraft, Quizizz, Kahoot, Gimkit, Breakout, Sphero, Osmo, Bloxels, Code.org, Codesters, Tynker, Screencastify and more. He enjoys sharing his expertise and connecting with like-minded educators at conferences to empower educational change agents to impact the overwrought education system. He shares his expertise at making learning personally meaningful, intrinsically motivating and made for everyone at BraveInTheAttempt.com.

ON-SITE ATTENDEE CONTENT

A New York State of Mind!

Healthy Heart, Brain and Lives for Leaders and Learners

Ready Playground One: Game-Based Learning, Gamification and Esports

The Revolution Will Be Programmed: Equitable Computer Science

Universally Designed: Functional, Accessible and Elegantly Visual Lesson-Design


VIRTUAL ATTENDEE CONTENT

Healthy Heart, Brain and Lives for Leaders and Learners