This session will teach participants how to create games in Google Slides including classic quiz games, board games, Memory, and modern games like CodeNames and virtual escape rooms. It will also cover all of the necessary skills in Google Slides to build the games. This includes linking between slides, adding shapes/making transparent shapes, importing slide templates, editing slide background image, and adding images and gifs. It will also discuss where to find free slide game templates to modify.
1. The participant will be able to add shapes and make them transparent, insert images and gifs, import slide templates, editing slide background, and link between slides in Google Slides
2. The participant will be able to find and modify to use game templates from free internet resources such as slidesmania.com
3. The participant will be able to create their own game they can use with their learners.
4. The participant will be able to create a virtual escape room.
Evidence of Success:
-Editing of the Google Slides the presenter will share with participants
-Evaluation of session
-Participants will be able to use Google Slides to create engaging games for their learners
The session will be themed as an escape room, and learning each skill will move participants one step closer to escaping the ISTE room. During the presentation, the presenter will use live demonstrations, participant activities, peer-to-peer interactions, and a few bad jokes to keep the presentation engaging. Participants will earn a sticker badge after "breaking out" of the session.
Introduction to presenter, session goals, and success tips - 3 min
Google Slides Skills (Shapes, Linking, Importing Templates, Inserting Images/Gifs, Background) - 20 min
Building your own simple game - 5min
Building an interactive game (Matching/CodeNames) - 10min
Where to find awesome Slide game templates - 5 min
Modifying awesome templates - 5min
Building a Virtual Escape Room - 10min
If time: Building your own game
Final wrap-up - 2min
**If selected for a 90 min Creation Lab or another session type, the bulk of the difference will be in the amount of time for participant creation.
The unrealized potential of learning through play in schools: https://drive.google.com/drive/folders/1C0BKwJSxqAjoODQ2QyD9Gu67UgcN-ZJ9
Jane McGonigal, Reality is Broken: Why Games Make Us Better and How They Can Change the World