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Just Dance!

,
Pennsylvania Convention Center, Terrace Ballroom Lobby, Table 19

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Presenters

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Curriculum Specialist
Tricia has over eight years of teacher coaching and curriculum development experience, and 15 years of experience in education as a teacher and administrator. As an educator, Tricia focuses on building the whole child, one who understands compassion and kindness and is academically proficient. Her areas of expertise include coaching teachers on best practices in enhancing the classroom experience, as well as professional development, technology integration and STEM. Tricia is also a competitive gymnastics coach and dance teacher.

Session description

Designing for an audience involves iteration, testing and revision. These are also the components to the engineering design process. This session will discuss how dance not only gets your students up and moving, but how it also can actively help teach the engineering design process.
Grade level: PK-12
Skill level: Beginner

Purpose & objective

Participants will understand and leave with a creative approach on how the engineering design process can be taught through dance and choreography.
Participants will gain an understanding of the basics of choreography.
Participants will leave with a plan to incorporate dance and choreography into a project based learning experience. This plan will include standard alignment to the National Core Arts Standards, Next Generation Science Standards as well as any local or state standards your school or district follows.
Participants will have gained a different approach for student self expression and confidence building.
Participants will begin to brainstorm ideas on how to deepen student learning and creativity by incorporating other forms of technology. These ideas can be, but are not limited to music mixing, props, wearable technology, and robots.

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Outline

Introduction: (2 Minutes)
Ice Breaker: (2 Minutes)
- Dance break because you can't have a session on dance without
dancing.
The Engineering Design Process and Project Based Learning: (10 Minutes)
- Quick overview of the engineering design process and project based
learning.
The connection between dance/ choreography and the engineering design process (15 Minutes)
- Compare and contrast the engineering design process and the
choreography of a dance.
- Designing for an audience involves iteration, testing, and
revision. These are also the components to the engineering
design process
- Making it relatable for PE, dance education, arts education, etc.
Just Dance! Performing Arts Project Based Learning: (25 Minutes)
- The essential questions, process, assessments and possible projects
and outcomes
- Extensions to the project (robots, music, props, wearable technology,
etc)
Brainstorming Session (5 Minutes)
- What are some things you can or want to do with this project?
Share and Tell (5 Minutes)
Warp up and Questions (5 Minutes)

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Supporting research

Why Is Performing Arts Important in School? https://www.theclassroom.com/performing-arts-important-school-5085664.html
The Importance of Performing Arts The British School Warsaw:
https://www.nordangliaeducation.com/tbsw-warsaw/news/2021/05/07/the-importance-of-performing-arts
5 Benefits of a Performing Arts Education:
https://www.performingartsworkshops.com/5-benefits-of-a-performing-arts-education/
Project Based Learning and the Arts:
https://youtu.be/soqP9r-9uWI
Project Based Learning Pedagogical Design in STEAM Art Education:
https://myjms.mohe.gov.my/index.php/AJUE/article/view/11072/5251
National Core Arts Standards: https://www.nationalartsstandards.org/

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Session specifications

Topic:
Project-, problem- & challenge-based learning
Audience:
Curriculum/district specialists, Library media specialists, Teachers
Attendee devices:
Devices not needed
Subject area:
Performing/visual arts, STEM/STEAM
ISTE Standards:
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
  • Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.

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