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Jumping into immersive technology can be exciting, but without proper preparation, the most engaging lessons can be a complete failure. There are no guarantees that any planning will avoid potential problems, but it should help minimize potential pitfalls and improve the effectiveness of your augmented lessons.
The tools are easy to implement with a minimal learning curve. Access and use will be simple for any classroom teacher to use. Access to multiple resources will be available at ARVRinEDU.com.
We will cover these important questions:
What's the difference between augmented and virtual reality? (5-10 minutes)
What are your goals in using this technology? (5-10 minutes)
How does this technology function? (5-10 minutes)
What are the best tools for my students? (30-40 minutes)
Donally, J. (2021). The Immersive Classroom. ISTE INTL SOC FOR TECH IN.
Donally, J. (2018). Learning Transported. ISTE INTL SOC FOR TECH IN.
A virtual glimpse into the reality of future education; TIPPING POINT Traditional learning is about to be challenged by advanced, immersive technology that could inspire generations, reports Peter Cunliffe." Times [London, England], 5 Apr. 2017, p. 39. Global Issues in Context, link.galegroup.com/apps/doc/A488630753/GIC?u=uphoenix_uopx&xid=f3bbd63e. Accessed 29 Sept. 2017.
Increasing Student Development Through Multi-Level Immersive Learning: Clemson Engineers for Developing Countries Case Study
Author: Bargar, Dylan
Journal: International journal for service learning in engineering
Date: 10/01/2016