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One More Thing: The AI Trap

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Grand Hyatt - Texas Ballroom E

Innovator Talk
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Session description

Apple has captivated us with "One More Thing" for years. Interestingly, this is what educators say they cannot take on right now. We must find balance in the tug-of-war between progress and employee mental health; enter AI. This session defines a sustainable path forward for education and your system.

Outline

Section 1: Setting the Stage
 • Introduction: Exploring the parallel between musical gear addiction and educational technology overload.
 • Key Point: Unveiling the truth behind the “one more thing” approach in education.

Section 2: The Lure of New Solutions
 • Discussion: A look at the tech industry’s influence on education, with a nod to Apple’s famous strategy.
 • Interactive Element: Identifying what educators and students truly need from technology.

Section 3: Agile vs. Predictive in Education
 • Overview: Comparing traditional and modern teaching methods.
 • Interactive Activity: Participants explore agile solutions to common educational challenges.

Section 4: AI in Action
 • Focus: How AI can transform education through agility and learner-centered approaches.
 • Demonstration: A glimpse into AI’s potential to streamline educational practices.

Closing Thoughts: A call to rethink the integration of technology in education, focusing on human-centered approaches.

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Supporting research

AI continues to be a core focus in the evolving educational landscape. It is not focused on one area of the systems either.

In this presentation, I utilize a video from Apple's WWDC in 1997 where Steve Jobs discusses the importance of beginning with the needs of the customer and delivering value based on that, not simply developing cool technology and trying to find where it fits. We need to take this same approach with AI.

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Presenters

Photo
Dir - Innovation & Strategic Partnership
Montgomery County Intermediate Unit 23

Session specifications

Topic:

Artificial Intelligence

Grade level:

PK-12

Audience:

Curriculum Designer/Director, District Level Leadership, Teacher

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: iOS
Laptop: Mac
Tablet: iOS

Participant accounts, software and other materials:

none needed. Turn and talks and group brainstorms are the types of offline activities included throughout.

Subject area:

Interdisciplinary (STEM/STEAM), Technology Education

ISTE Standards:

For Education Leaders:
Equity and Citizenship Advocate
  • Ensure access to technology, connectivity, inclusive digital content and learning environments that meet the needs of all students.
Visionary Planner
  • Include a wide range of perspectives from the community to develop and sustain a vision for using technology to advance student learning and success.
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.

TLPs:

Prioritize authentic experiences, Ignite Agency