Event Information
Workshop Outline and Timing:
- Introduction and Overview - 10 minutes
- Branching Story Basics - 10 minutes
- Pick Your Path Pomodoro (part 1)* - 25 minutes
- Break/Show and Tell - 10 minutes
- Pick Your Path Pomodoro (part 2)* - 25 minutes
-Wrap up / Q&A - 10 minutes
*During the "Pick Your Path Pomodoro" segments, participants will be working through a choose-your-own-adventure-style tutorial playlist, which will prompt them to complete different activities based on their choices, ability level, and interest. Presenters will be available and mingling during this time to answer questions and troubleshoot participant issues.
Engagement Tactics:
-Device-based activities
-Peer-to-peer interaction and collaboration
-Interactive Q&A
1. Aguiniga, A. M., Phillips, H., & Howard, M. L. (2024). Effect of Choose-Your-Own-Adventure (CYOA) Activities on Pharmacy Student Knowledge. American Journal of Pharmaceutical Education, 101284–101284. https://doi.org/10.1016/j.ajpe.2024.101284
2. How to make an interactive story. (2023, March 30). Yoto Space; How to make an interactive story. https://yoto.space/tutorials/post/how-to-make-an-interactive-story-yGWSd8O2nkbYDmN
3. Konopelko, D., & Bagby, G. (2021). What Educators Can Learn from “Choose Your Own Adventure” Books. ASCD. https://ascd.org/blogs/what-educators-can-learn-from-choose-your-own-adventure-books
4. Korber, I., & Shepherd, J. (2019). Teaching the information literacy Framework. Reference Services Review, 47(4), 461–475. https://doi.org/10.1108/rsr-05-2019-0033
5. Luo, J., & Li, Z. (2022). A Study of the Verification of the Effectiveness of Multiple Endings in Learning Novel Games. Journal of Educational Technology Development and Exchange, 15(2), 45–59. https://doi.org/10.18785/jetde.1502.04
6. Stachowiak, B. (2015, May 5). Choose your own adventure learning. Teaching in Higher Ed. https://teachinginhighered.com/2015/05/05/choose-your-own-adventure-learning/