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Are We Human? Or Are We Dancers? AI and Performing Arts

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Grand Hyatt - Texas Ballroom F

Model Lesson Experience
Blended Content
Recorded Session
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Session description

This is an exploration of human movement and physiology, creativity, P.E., storytelling, and metacognition with practice in reflection and converting thoughts into storytelling through movement about AI. Each year, Renton Prep has had all-school dance shows as part of non-traditional assessment in communication and performing arts.

Outline

Introduction from Michelle Zimmerman showing how Teaching AI book and Dancing Through The Ages (including her original research) are more important to the education process than she previously realized after experiencing 3 years of rehabilitation therapy and learning how movement is important in human development.

Students will provide perspectives on their experiences and creative approaches, reflections on AI and humanity and suggestions of how you can bring these ideas into your arts or computer science classes.

Jennifer Fernandez will talk about her creative process and choreography support as a computer science teacher.

The session will end with a demonstration

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Supporting research

AI + Dance: Co-Designing Culturally Sustaining Curricular Resources for AI and Ethics Education Through Artistic Computing
https://dl.acm.org/doi/10.1145/3501709.3544275

Artificial intelligence in dance education: Using immersive technologies for teaching dance skills
https://www.sciencedirect.com/science/article/abs/pii/S0160791X24001271

Dancing Across the Lifespan
Negotiating Age, Place, and Purpose
https://link.springer.com/book/10.1007/978-3-030-82866-0

Zimmerman, M. (2018). Teaching AI: Exploring New Frontiers for Learning. International Society for Technology in Education.

Zimmerman, M. (2011). When Students Become Teachers: A Perspective of Mentoring among Third Grade Children - ProQuest. (2011). Www.proquest.com. Retrieved August 2, 2024, from   https://www.proquest.com/openview/69b8c26db3b189b194b00121809e38c5/1?pq-origsite=gscholar&cbl=18750&diss=y

Zimmerman, M. (2016). An Aqua Squiggle and Giggles: Pre-Teens as Researchers Influencing Little Lives

Through Inking and Touch Devices. In T. Hammond, et al. (Eds.), Revolutionizing Education with Digital Ink, Human–Computer Interaction Series (pp. 241-272). Springer. https://doi.org/10.1007/978-3-319-31193-7_17

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Presenters

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Educator
Renton Prep
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Director of Innovative Teaching and Learning Sciences
Renton Prep
ISTE & ASCD Book Author

Session specifications

Topic:

Creativity and Storytelling

Grade level:

6-12

Audience:

Curriculum Designer/Director, Teacher

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Internet access to interact with digital collections.

Subject area:

Arts - Performing, Computer Science

ISTE Standards:

For Students:
Creative Communicator
  • Create original works or responsibly repurpose or remix digital resources into new creations.
  • Use digital tools to visually communicate complex ideas to others.

TLPs:

Cultivate Belonging, Elevate Reflection

Additional detail:

Student presentation
Related exhibitors:
Wakelet