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CTRL + Teach: Rebooting EdTech for New Educators

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Poster
Poster Theme: AI
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Session description

This session introduces a comprehensive open educational resource covering blended learning, digital citizenship, AI in education, privacy, instructional standards, and more. Attendees will explore practical strategies and theoretical foundations for integrating technology in K–12 classrooms, with applications for teacher preparation, curriculum design, and professional development.

Outline

1. Welcome and Framing (5 minutes)
• Brief overview of session goals and relevance to ISTE and VDOE standards
• Icebreaker: Participants share one challenge or success with technology integration
2. Overview of the Open Educational Resource (10 minutes)
• Walkthrough of the modular structure
• Highlight topics: blended learning, digital citizenship, AI, privacy, standards alignment
• Engagement: Live poll on participants’ familiarity with module topics
3. Deep Dive into Key Modules (40 minutes)
• Blended Learning & UDL: Participants explore sample lesson plans and discuss adaptations for diverse learners
• AI in Education: Case study analysis and ethical discussion
• Privacy & Standards: Interactive quiz on local/state/federal policies and standards alignment
• Activities include:
o Peer-to-peer interaction via breakout groups and shared digital boards
o Device-based activities: polls, quizzes, and collaborative templates
o Scenario-based discussions and case study analysis
4. Accessibility and Equity Design (10 minutes)
• Demonstration of UDL features: alt text, captions, screen reader compatibility
• Accessibility evaluation using real examples
• Engagement: Participants evaluate a sample resource for accessibility using a checklist
5. Implementation and Evaluation Strategies (10 minutes)
• Strategies for integrating the resource into teacher prep and PD programs
• Tools for evaluating impact and aligning with schoolwide goals
• Guided reflection and planning tools for immediate application
• Engagement: Participants draft a brief implementation plan or reflection using a guided template
6. Wrap-Up and Final Project Preview (10 minutes)
• Overview of the culminating project module
• Q&A and resource access instructions

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Outcomes

After this session, participants will be able to:
• Navigate and implement a modular open educational resource for teaching educational technology.
• Design inclusive, standards-aligned digital learning experiences using UDL principles.
• Integrate ISTE and state-level technology standards into instructional planning.
• Evaluate and adapt professional learning to meet schoolwide technology goals.
• Identify ethical considerations and practical uses of AI in P–12 education.
• Address privacy concerns in digital learning environments at multiple policy levels.

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Supporting research

1. U.S. Department of Education. (2016). Advancing educational technology in teacher preparation. Office of Educational Technology. https://files.eric.ed.gov/fulltext/ED571881.pdf
2. García-Martínez, I., & Fernández-Batanero, J. M. (2023). Educational technology in teacher training: A systematic review. Education Sciences, 15(8), 1036. https://www.mdpi.com/2227-7102/15/8/1036
3. Al-Azawei, A., & Al-Halabi, J. (2024). Digital technologies as enablers of universal design for learning: Student perceptions in higher education. Discover Education, 2, Article 699. https://link.springer.com/article/10.1007/s43621-024-00699-0
4. International Society for Technology in Education. (2023). Transforming teacher education: A research study. https://iste.org/news/new-research-study-from-iste-examines-educator-preparation-landscape
5. McKnight, K., & McKnight, P. (2023). Optimizing teacher education for 21st-century classrooms: Integrating technology, pedagogy, and global awareness. https://files.eric.ed.gov/fulltext/ED664418.pdf

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Presenters

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ITRT
Hanover County Public Schools
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Associate Professor
Randolph-Macon College
Undergraduate student
ISTE Certified Educator

Session specifications

Topic:

Teacher Education

Grade level:

Community College/University

Audience:

Teacher Development, Teacher Prep, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Subject area:

Teacher Education, Technology Education

ISTE Standards:

For Coaches: Professional Learning Facilitator
For Educators: Designer

Transformational Learning Principles:

Connect Learning to Learner, Prioritize Authentic Experiences