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Stories that Stick: Moviemaking to Develop Creative Communicators

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HBGCC - Hemisfair Ballroom 3

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Session description

Digital storytelling is a powerful way for students to develop creativity as they craft artifacts of learning. Discover how to use moviemaking to help students demonstrate their understanding while engaging in authentic language practice. Become empowered to integrate storytelling into any content/grade level using effective, classroom-vetted lesson frames.

Outline

**Welcome and presenter introductions; introduction of the backchannel discussion presenters will use to collect audience questions and interact during the session. - 2 minutes

**Description of educational context in which presenters work (i.e. student and community demographics, barriers). Identifying the challenge: Making core content engaging for all students as they build creative fluency and authentically practice their language skills. - 5 minutes

**Explanation of the benefits of digital storytelling: building future-ready learners, confident creators, and effective communicators. Basic brain science of storytelling and how it impacts learning. Explanation of the impact of creativity and student voice in the classroom, as well as the effect these have on student language acquisition. - 5 minutes

**Presenters will use Mentimeter to poll attendees regarding their perception of barriers that may keep teachers from utilizing digital storytelling (specifically, moviemaking) more frequently in their classrooms. Explanation of the storytelling process and the barriers that generally keep teachers from letting their students tell more stories through the medium of movie-making. - 5 minutes

**Presenters elaborate how movie-making opportunities can be intentionally designed as capstones for learning. This segment will include how to structure lesson arcs for core content areas that address multiple standards, and tips to optimize the production process. - 10 minutes

**Showcase several replicable project ideas teachers can use to have their students demonstrate mastery in any content area. Presenters will share project templates, rubrics, and additional resources that attendees can implement immediately. This section includes movie samples created by students. - 20 minutes

**Attendees will create an entry level digital story using Adobe Animate from Audio. This tool will be demostrated by the presenter and participants will add their content to a collaborative Padlet. - 10 minutes

**Closing, questions from the backchannel, and additional resources - 3 minutes

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Supporting research

Pack, J. (2021). Moviemaking in the Classroom: Lifting Student Voices Through Digital Storytelling.

Pack, J. (2023, November 13). Supporting student identity development through moviemaking. Edutopia. https://www.edutopia.org/article/supporting-student-identities-moviemaking

Pack, J. (2024, January 29). Teaching students how to make movies to document their learning. Edutopia. https://www.edutopia.org/article/teaching-moviemaking-high-school

Pack, J. and Terlaje, G. (2023). Storytelling Saves the World on Apple Podcasts. https://podcasts.apple.com/us/podcast/storytelling-saves-the-world/id1480027684.

Bernard, R. (2016, December). The power of digital storytelling to support teaching and learning - ed. https://files.eric.ed.gov/fulltext/EJ1125504.pdf

Gallo, C. (2019). Storytelling to Inspire, Educate, and Engage. American Journal of Health Promotion, 33(3), 469–472. https://doi.org/10.1177/0890117119825525b

Hellerich, K. (2021, September 8). An exercise in digital storytelling. Edutopia. https://www.edutopia.org/article/exercise-digital-storytelling

Peterson, L. (2018, October 17). The Science Behind The Art Of Storytelling. Harvard Business Publishing: Corporate Learning. https://www.harvardbusiness.org/the-science-behind-the-art-of-storytelling/.

Vu, V., Warschauer, M., & Yim, S. (2019). Digital Storytelling: A District Initiative for Academic Literacy Improvement. Journal of Adolescent & Adult Literacy, 63(3), 257-267. https://doi.org/10.1002/jaal.962

Zak, P. J. (2013, December 13). How Stories Change the Brain. Greater Good Magazine. https://greatergood.berkeley.edu/article/item/how_stories_change_brain.

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Presenters

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Teacher, Author, Speaker
James Workman Middle School
ISTE & ASCD Book Author
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Educational Consultant
Creative Classroom Consulting

Session specifications

Topic:

Creativity and Storytelling

TLP:

Yes

Grade level:

PK-12

Audience:

Teacher Development, Teacher, Technology Coach/Trainer

Attendee devices:

Devices required

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Any movie editing programs of choice: Adobe Express, WeVideo, Cap Cut, Animoto, etc. For equity of access, this presentation will utilize Adobe Express for the "front of room" demonstration component.

Subject area:

Elementary/Multiple Subjects, Multi-Language Learners

ISTE Standards:

For Students:
Creative Communicator
  • Choose the appropriate platforms and digital tools for meeting the desired objectives of their creation or communication.
  • Create original works or responsibly repurpose or remix digital resources into new creations.
  • Use digital tools to visually communicate complex ideas to others.

TLPs:

Cultivate Belonging, Connect learning to learner

Influencer Disclosure:

This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.