Event Information
Total Duration: 60 minutes
Introduction (5 minutes)
- Content: Overview of the workshop objectives and agenda. Introduction to the United Nations' Sustainable Development Goals (SDGs).
- Engagement: Use a brief video or slideshow to visually introduce the SDGs. Ask participants to share their prior knowledge or experience with the SDGs via a quick poll.
- Process:
- Strategy Icebreaker poll using a digital tool (e.g., Mentimeter or Kahoot).
The Importance of SDGs in Education (5 minutes)
- Content: Discuss the significance of integrating SDGs into classroom activities and how it promotes global awareness and critical thinking.
- Engagement: Share information and evidence of student-created board games centered around the
- Process:
- Strategy:Short storytelling followed by a Q&A.
Introduction to Board Game Design (10 minutes)
- Content: Explain the basic components of board game design: objectives, rules, mechanics, and educational content and how to do an analysis.
- Engagement: Display examples of board games and share strategies to analyze their components.
- Process:
- Strategy: Show and tell with sample activity; interactive discussion.
Hands-On Activity: Brainstorming/ Creating Game Ideas (15 minutes)
- Content: Participants brainstorm game ideas based on selected SDGs, focusing on how to incorporate educational content into a fun and engaging game and begin creating elements.
- Engagement:collaborative group brainstorming session and initial creation.
- Process:
- Strategy: Small group discussions; use of digital collaboration tools and responsible use of AI
Prototyping and Design (15 minutes)
- Content: Guide participants through the process of creating a basic prototype of their game, including creating rules, game pieces, and a game board.
- Engagement Participants create rough drafts and mock-ups of their game components using provided materials.
- Process:
-Strategy: Hands-on crafting; use of physical materials (e.g., paper, markers) or digital design tools.
Peer Review and Feedback (5 minutes)
- Content: Participants present their game prototypes to their peers for constructive feedback.
- Engagement: Structured peer review session where each group presents and receives feedback.
- Process:
-Strategy: Peer-to-peer interaction; feedback discussion
Implementation Strategies (5 minutes)
- Content: Discuss strategies for implementing the board game project in participants’ own classrooms, including tips for managing group work and ensuring inclusivity.
- Engagement: Q&A session where participants can ask about potential challenges and solutions.
- Process:
-Strategy: Open floor for questions; share best practices and resources.
Conclusion and Reflection (5 minutes)
- Content: Summarize key takeaways from the workshop and encourage participants to reflect on how they will use what they've learned.
- Engagement: Participants share one action step they will take to implement the project in their classrooms.
- Process
- Strategy: Reflective discussion; contact information, resources, etc
The World's Largest Lesson: https://worldslargestlesson.globalgoals.org/