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The purpose of the presentation will be to share how educators can bring game-based, computer science curriculum to their students without having coding or gaming experience.
The objectives of the presentation are:
• Participants will learn why coding is an important skill for students to learn.
• Participants will learn how game-based learning provides a meaningful learning experience for students.
• Participants will learn how Minecraft: Education Edition is an ideal game-based learning environment.
• Participants will see how using ‘Coding in Minecraft’ in the classroom will help students build skills such as collaboration, communication, problem solving, and creativity.
• Participants will get a demonstration of ‘Coding in Minecraft’ worlds, lessons, assessments, and teacher resources.
I. Introductions
II. Why Coding?
A. Interactive Poll– What do you think of when you hear the word coding?
B. Interactive Poll – Why do you think coding is an important skill?
C. The Numbers behind coding
D. The skills coding builds in our students
III. Why Game-Based Learning?
A. Interactive Poll - What do you think of when you hear the term game-based learning?
B. What is game-based learning?
C. Why is game-based learning important?
IV. Why Minecraft: Education Edition?
A. Interactive Poll – How familiar are you with Minecraft: Education Edition?
B. Minecraft: Education Edition’s 4 pillars
1. Student Engagement
2. Creative Exploration
3. Tangible Learning Outcomes
4. Collaboration
V. Coding in Minecraft
A. Credentials
B. Curriculum
C. Exams
VI. Student Journey of Coding in Minecraft
A. Lessons
B. Activities
C. Formative Assessments
VII. Getting started with no experience
A. Teacher Resources
B. Professional Development
VIII. Wrap Up
https://www.edutopia.org/article/two-ways-bring-games-your-classroom
https://advocacy.code.org/stateofcs
https://educationblog.microsoft.com/en-us/2019/05/learn-how-to-engage-your-classroom-with-minecraft-education-edition/