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Join in for an immersive learning experience that will guide educators through the worlds of Augmented Reality and Virtual Reality to learn strategies for implementing them across content areas while fostering empathy and global awareness. Activities will be shared for various AR and VR tools and resources, including, but not limited to, CoSpaces, Google Earth, Google Expeditions, The Homeless Experience, Blu, and more. Participants will walk away with implementation strategies, example activities, and a proficient understanding of how AR and VR can be leveraged to foster empathy and global awareness.
Objectives:
1. Participants will be able to identify and define Augmented Reality and Virtual Reality as instructional tools to engage student learners.
2. Participants will be able to experience and reflect upon authentic AR and VR instructional strategies and activities that span a variety of content areas and grade levels.
3. Participants will be able to connect AR and VR instructional strategies with opportunities to foster empathy and global awareness within student learners.
The presentation will be broken into 20% lecture of information, 50% demonstration of tools, and 30% try on your own. There will be opportunities for turn and talk as well as audience participation.
Lion-Bailey, C., Lubinsky, J., & Shippee, M. (2020). Reality bytes: Innovative Learning using augmented and virtual reality. Dave Bugress Consulting, Inc.