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Students need to spend more time in the classroom as active learners, experimenting, building, creating, and remixing. Emphasizing digital creation, this session presents a variety of digital projects that position students as active learners and doers, agents of their learning. The presenter will share several of his students’ “Create to Learn” multimodal projects: video stories, podcasts, song analyses, critical analyses of social media influencers, and more. Attendees will learn about a variety of specific digital tools, like Adobe Express, Clipchamp, Screencastify, and Anchor. They will then develop their abilities with one tool that they choose from among the examples, be given time to experiment with that tool, and ultimately leave with concrete examples and ideas for their own specific settings that empower students as creators.
The session will begin with an introduction to “Create to Learn” projects as the presenter shows student examples made by a group of preservice English teachers (20 minutes). Then, the bulk of the session will be an active lab experience: attendees will first choose one of the example projects that they would like to start creating, and they will get familiar with the digital tool while the presenter circulates to help each attendee with any potential technological learning curve (10 minutes). The session will then ramp up into full creation mode: each attendee will work on their digital project, with guidance from the presenter and grouping with others using the same tool (20 minutes). Finally, the whole group will come back together to reflect on the process and consider implications for their various educational settings (10 minutes).
"Create to Learn" (Hobbs, 2017)
https://www.wiley.com/en-us/Create+to+Learn:+Introduction+to+Digital+Literacy-p-9781118968352
Renee Hobbs, Media Education Lab
https://mediaeducationlab.com/about/renee-hobbs