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10-Minute Computer Science Activities for Any Classroom

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Philadelphia Marriott Downtown, Franklin 3/4

Preregistration Required
Explore and create : Deep-dive Creation lab

Presenters

Photo
Coordinator for Model Schools
ISTE Certified Educator
Laurie Guyon is Coordinator for Model Schools at WSWHE BOCES. She is the Capital Region Director and a trainer for NYSCATE. Laurie won the ‘Best Overall Implementation of Technology’ award from Tech and Learning and Global Impactor Award from the Digital Citizenship Institute in 2022. Laurie was named CoSN’s NextGen: Emerging EdTech Leaders in 2020 and earned the Spotlight Award at BOCES. Laurie was part of the NYSED authoring committee for the Computer Science and Digital Fluency standards and is a member of the NYSED Content Advisory Panel for those standards. She is an ISTE Certified Educator/Trainer and Google Certified Educator/Trainer.Laurie Guyon is Coordinator for Model Schools at WSWHE BOCES in NY. She is Capital Region Director and trainer for NYSCATE. Laurie won “Best Implementation of Technology award” from Tech and Learning. She is a chapter co-author of Professional Development is a Plan, Not a Fix in the book What teacher educators should have learned from 2020. Laurie was CoSN’s NextGen: Emerging EdTech Leaders in 2020. Laurie was part of the NYSED authoring committee for the Computer Science and Digital Fluency standards. Laurie is an adjunct professor for SUNY Plattsburgh teaching in Digital Age Learning in the SBL prog

Session description

Explore ways to integrate computer science into your classroom, as well as resources to help you enhance learning and build community. These hands-on activities are fun and easy to implement. Join us for lessons that will bring on smiles and laughter!
Grade level: PK-12
Skill level: Beginner

Purpose & objective

Objectives:
- Participants will learn how to embed CS into any classroom
- Participants will build a toolkit of resources to support CS ideas
- Participants will engage in the activities so that they can learn how to turnkey the ideas for their students
- Participants will experience the fun and laughter that these activities can induce
- Participants will be able to add in their own ideas and activities as well

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Outline

5 min intro of presenter and overview of the session
10 min career exploration and CS needs globally
10 min discussion of how CS looks in their districts/classrooms now
30 min station rotation where they try 3 of the 10 min activities
5 min debrief
20 min open exploration of the resources and time to try out any activity they would like
10 debrief and close

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Supporting research

https://ui.adsabs.harvard.edu/abs/2017EGUGA..1919252V/abstract
https://www.opencolleges.edu.au/informed/features/30-tricks-for-capturing-students-attention/
https://www.apa.org/monitor/jun06/learning

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Session specifications

Topic:
Online tools, apps & resources
Audience:
Library media specialists, Professional developers, Teachers
Attendee devices:
Devices required
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Educators:
Facilitator
  • Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
For Students:
Computational Thinker
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

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