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Using PBL to Put Digital Citizenship in Action

,
Pennsylvania Convention Center, Terrace Ballroom Lobby, Table 9

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Presenters

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Editor, Creative Educator
Tech4Learning, Inc
@CreativeEduc8r
@CreativeEduc8r
Melinda is the Editor of Creative Educator magazine and the Deputy Director of the Constructivist Consortium. Melinda is also one of the founders of Tech4Learning. For the past 20 years, Melinda has led workshops at schools around the world and made hundreds of presentations at education conferences, such as ASCD and ISTE, on the topics of creativity, project-based learning, and open-ended technologies. She has been a featured speaker or keynote at MACUL, VSTE, MICCA, and ISTE.

Session description

Students want to do real work that matters in their world. Learn how to use a project-based approach to transform digital citizenship beyond lessons about rules and behaviors into authentic opportunities for students to take agency and ownership, not just of learning, but of their world.

Purpose & objective

Objectives
1. Demonstrate how a PBL approach put digital cizenship competencies into practice with relevance and meaning.

2. Demonstrate how effective PBL requires the use of digital tools to full engage with real problems as students:
• complete research and collect data
• communicate and collaborate with stakeholders
• Design, deliver, and publicize solutions

3. Explore examples that bridge from deep hiqh-quality project-based implementations to smaller projects teachers can implement to get started giving students voice, agency, and responsibility while still meeting explicit curriculum-standards.

4. Share tenets educators can use as a guide a they begin, or continue, to work to implement digital citizenship work with a purpose.

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Outline

In this presentation, I will explore:
1. Why our thinking around digital citizenship needs to focus on taking action. (10 min)
2. How a PBL approach supports this expanded definition while making student work with technology a natural part of content learning. (10 min)
3. 5-7 ideas anyone can use to get started (25 minutes)
4. Summary and key takeaways (10 min)
5. Q&A

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Supporting research

ISTE - Essential Elements of Digital Citizenship
https://www.iste.org/explore/ISTE-Connects-blog/Essential-elements-of-digital-citizenship

Richard Culotta - Bring Digital Citizenship to the Classroom in Meaningful Ways
https://www.iste.org/areas-of-focus/digital-citizenship

Jerry Fingal - The 5 Competencies of Digital Citizenship
https://www.iste.org/explore/5-competencies-digital-citizenship

Melinda Kolk - Project-based learning is digital citizenship in action
https://creativeeducator.tech4learning.com/2022/articles/project-based-learning-is-digital-citizenship-in-action

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Session specifications

Topic:
Digital citizenship
Grade level:
PK-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
More idea and html resource oriented. No specific tools needed.
ISTE Standards:
For Students:
Global Collaborator
  • Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.
  • Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.