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The Participants will be able to:
Understand the purpose of inclusive design and how it serves broader instructional needs
Learn the basic principles of functional design
Create engaging and accessible lessons/assessments
Utilize a range of learning design tools
Receive resources and templates for better instructional and classroom space design
We were planning a 2-hour playground broken up into 3 40 minutes sessions. That is 18 regular sessions across 6 tables each with its own Design theme (equity/representation, accessibility, color design, etc.). One stage zone will be dedicated solely to physical design projects (making), and the other will involve design authors.
There will also be visual design charts posted throughout.
https://library.educause.edu/resources/2012/8/7-things-you-should-know-about-educational-design-research
https://files.eric.ed.gov/fulltext/EJ1028772.pdf
https://citl.indiana.edu/teaching-resources/diversity-inclusion/accessible-classrooms/index.html
https://cft.vanderbilt.edu/guides-sub-pages/creating-accessible-learning-environments/
Related exhibitors: | Qball, Microsoft Corporation, Kami, GoGuardian + Pear Deck Learning, Wakelet, Capstone |