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A VR museum created by a group of 5th and 6th grade girls who are enrolled in an English Literature course will display works of art that they will paint based on books they will be reading during the school year. With this project we intend to prove that technology should be used as a means for improving education and granting access for all.
If you are a reader and would love to discuss the emotions sparked by books and appreciate how they can be portrayed in paintings to engage the audience, join this session.
Students will invite attendees to enter their virtual reality museum. They will interact with them in the metaverse by encouraging them to observe, analize, comment and learn from books and paintings shown by the student presenters.
After uploading their paints to the platform and creating their avatars, the grils will open discussion blogs for collaborative global learning with students from all over the world. This communication can take place during the presentation or later through the VR museum tour.
The presenters will be able to show attendees how to create this virtual learning environment and talk about the benefits of it from their own point of view.
Attendees will be creatively invited to join this session by showing images or characters representing the different books that they will include in this virtual exhibit.
https://observatorio.tec.mx/edu-books
https://static1.squarespace.com/static/53aadf1de4b0a0a817640cca/t/62a370f19b8b342398e271f4/1654901050971/EBOOK_Estrategias-Educaci%C3%B3n-STEAM.pdf
https://m.youtube.com/watch?v=2KnZAZ-VJUI&feature=youtu.be
https://youtu.be/ggNS-FoDhzk