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The purpose of the “Using CoSpaces to Create Virtual Reality Experiences” presentation is to expose educators to a variety of ways they can use virtual and augmented reality into their classroom instruction, specifically using the CoSpaces Edu platform, in order to expose students to a variety of learning opportunities they may not receive or experience otherwise. In addition, CoSpaces incorporates the use of coding, integrating computer science and computational thinking into these experiences. Educators will walk away with a multitude of ideas and lessons they can use with their own students in any grade level or content area.
The "Using CoSpaces to Create Virtual Reality Experiences" presentation is an overview of the CoSpaces Edu platform and how it can be used in the classroom in order to create VR and coding opportunities in reading, math, science, social studies and more! The entire presentation is filled with ideas, lessons, rubrics, etc. that educators will be able to take directly back to their schools. Computers will also be set up so that attendees can gain firsthand knowledge of CoSpaces and begin creating their own virtual reality spaces.
https://edtechreview.in/reviews/3131-cospaces-edu-great-creative-platform-for-different-subjects-any-age
https://soeonline.american.edu/blog/benefits-of-virtual-reality-in-education
https://online.lsu.edu/newsroom/articles/how-virtual-reality-changing-education/
https://blog.fetc.org/how-can-virtual-reality-be-used-to-improve-education/
https://cospaces.io/edu/CoSpacesEdu-VR-in-education.pdf
https://blog.tcea.org/build-coding-self-efficacy-cospaces-edu/