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Storytelling With Media and Digital Picture Books in PK-5 Mathematics

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Philadelphia Marriott Downtown, Franklin 7/8

Explore and create: Deep-dive Creation lab
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Presenters

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Victoria Thompson is a Education Industry Executive, K-12 at Microsoft and education technology consultant from Tacoma, WA. She is passionate about empowering teachers and students to use technology purposefully and leads professional development for technology integration in math education, decolonizing STEM curriculum, using technology to create inclusive classrooms, and project-based learning as a vehicle for equity. During her free time you can find her at Walt Disney World with her wife, Kourtney, or taking her dog, Ren, on a walk.

Session description

Let's make math innovative and FUN! Learn the importance of literacy in mathematics and how to incorporate media and digital literacy into mathematics instruction and curriculum. You’ll walk away with concrete strategies for the classroom, regardless of student age or ability.

Purpose & objective

The purpose of this session is to help educators bring mathematics to life using digital picture books and media--sometimes, mathematics instruction can focus solely on practice problems, written assessments, and tests. There's an entire world of mathematics that can be explored with technology, so let's explore it! When you break out of practice problems, written assessments, and tests, you can see how you can utilize digital storytelling in the math classroom. Technology intervention will be used with platforms like Microsoft Flip, YouTube, Microsoft Word, Microsoft PowerPoint, and Presenter Coach in PowerPoint. Instructional models employed include interactive presentations, demonstrations, and Q&A.

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Outline

First, welcome and introductions will occur. This will take five minutes. Then, following five minutes will be reserved for explaining what digital storytelling is and the benefits of digital storytelling in the classroom. After that, the presenter will share strategies working with grades PK-5 and how using digital picture books and media to story tell directly benefits students regarding mathematics. This will take 20 minutes. This is more lecture based but will have opportunities for peer interaction regarding lesson application and strategy suggestions. The following 40 minutes of the time will be spent as a peer-to-peer interaction workshop, where educators will work either in partners or in small groups on modifying pre-existing or future lessons to incorporate these technologies with the purpose of making the lesson more inclusive and equitable for students. The last 15-20 minutes will be reserved for questions/comments regarding the session or the session topic and resource sharing.

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Supporting research

Using Picture Books in Math Instruction - https://www.carriecutler.com/post/using-picture-books-in-math-instruction

Facilitating Learning Mathematics Through the Use of
Instructional Media - https://files.eric.ed.gov/fulltext/EJ1227011.pdf

Using Media to Enhance Teaching and Learning - https://serc.carleton.edu/sp/library/media/index.html

5 Engaging Ideas for Teaching Math with Video - https://www.differentiatedteaching.com/teaching-math-with-video/

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Session specifications

Topic:
Storytelling/multimedia
Grade level:
PK-5
Skill level:
Beginner
Audience:
Curriculum/district specialists, Teachers, Teacher education/higher ed faculty
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Math, STEM/STEAM
ISTE Standards:
For Coaches:
Learning Designer
  • Help educators use digital tools to create effective assessments that provide timely feedback and support personalized learning.
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.