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What’s dopamine got to do with it? Knowledge & tools for active learning

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Pennsylvania Convention Center, 107AB

Participate and share: Interactive session
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Presenters

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Education Strategist
EdShift
@KrisAstle
Kris is a lifelong learner with a passion for both science and education. She started her career in the classroom, teaching first in Switzerland and then in the US. She is certified in and has taught both secondary science, English as a Second Language and German. She successfully launched IB and ESL programs in schools she has worked in, including creating subject specific ESL classes to better meet the needs of her students. She is passionate about meeting both students and teachers where they are. She is skilled in the integration of educational technology, instructional design and strategic planning.
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Education Strategist
EdShift/SMART
@keightyen
@katienovakedu
Katie Novak is a global strategist, writer, and speaker focused on elements that connect us at our core – identity and our sense of self. She is passionate about education and the impact of connecting students to their learning in authentic ways. She brings her experience in museum and outdoor education, advocacy, and community building to the EdTech industry.

Session description

This session will dive into the neuroscience and physiology behind active learning. Educators will walk away from this session with deeper knowledge of chemicals and hormones that impact everyone’s ability to learn, and how to help manage them in the classroom to ensure all students are able to learn effectively.

Purpose & objective

The objectives of this session are to support educators in building knowledge of the science behind active learning. Attendees will leave with a tool kit of resources for themselves and their classroom that can be adapted to different types of technology and will help educators to measure, manage, and teach about neuroscience and physiology and how it impacts learning - for students of any age. We will explore how different chemicals and hormones impact students’ ability to learn, including how the right type of tools, used in the right way, can support learning at the highest level of Bloom’s, regardless of what a student enters the classroom with. Educators will have new tools to help their students and themselves understand and manage stress, anxiety, and more. This learning and knowledge sharing will be applicable to all subject areas and grade levels, as well as to adult learning experiences.
In this session, success will look like participants who are themselves actively engaged and empowered throughout the session, and who leave with actionable tools and ideas that can be put into place in any classroom immediately.

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Outline

The first 30 minutes of the presentation will be focused on building knowledge about the science of active learning. This will be accomplished through delivery using devices and interactive digital activities, as well as having attendees experiment with breathing exercises and physical movement to help them relate to and understand the knowledge and information being shared.
In the next 15 minutes, participants will be encouraged to work in small groups to develop and discuss ideas for their schools or classrooms that support the knowledge that they have acquired. They will be able to work in collaborative digital and physical spaces to brainstorm and draft potential lesson plans that implement and enable some of the practices and strategies discussed.
The final 15 minutes of the session will be for knowledge and resource sharing from participants and presenters, with everyone leaving with tools and easy-to-implements options for any classroom.

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Supporting research

https://cursos.aiu.edu/Avances%20de%20las%20neurociencias%20aplicadas%20a%20la%20Educaci%C3%B3n/PDF/Tema%202.pdf

https://www.pewtrusts.org/en/trend/archive/spring-2020/putting-neuroscience-in-the-classroom-how-the-brain-changes-as-we-learn

https://faculty.washington.edu/chudler/neurok.html

https://crtandthebrain.com/about/

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Session specifications

Topic:
Instructional design & delivery
Skill level:
Beginner
Audience:
Coaches, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials:
None required.
ISTE Standards:
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
Facilitator
  • Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session