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LEGO Super Structure Creation Challenge

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Pennsylvania Convention Center, Terrace Ballroom Lobby, Table 20

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Presenters

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Educational Technology Director
Himalaya International School of Monterrey
Graduate student
Educational Technology Director at the Himalaya International School Monterrey. More than 20 years of experience implementing technologies in schools and businesses. 15 years of experience as technology teacher in preschool through high school, Teacher at college in Systems Engineering. Robotics Coach, Apple Teacher, Apple Professional Specialist, Apple IT PRO, Microsoft Office Specialist. Electronic and Instrumental Engineer, Master's degree in Education.LEGO Education Academy Teacher Trainer.
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Himalaya International School of Monterrey
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Himalaya International School of Monterrey
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Himalaya International School of Monterrey
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Himalaya International School of Monterrey
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Teacher
Himalaya International School Monterrey
Teacher and Maker Lab manager at Himalaya International School Monterrey.
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Himalaya International School of Monterrey

Session description

Hear about a project that involved students, parents and teachers, all working to create a superstructure that's capable of transporting balls through a circuit. Students used simple machines, programming and a lot of imagination!

Purpose & objective

Inspired by this video https://youtube.com/clip/UgkxUBLcn7KPuSfWiWqcNtVxcgrBusNUiuf8 we decided to challenge our students to build our own version, we call it superstructure, it is designed to be as big as possible and that year after year parents, students and teachers get together once a year to make it better and better

With the use of the LEGO EV3 and LEGO Simple Machines sets we start creating this challenge to inaugurate of first LEGO WEEK.

With the 5E model (learning through play) we managed to get students to learn about mechanisms and simple machines with an objective.

This video is a demonstration of the kind of structures that will be in our challenge. https://drive.google.com/file/d/1JfKzozGjSK-6K1H8NQ9XSHR1OgMZMqS4/view?usp=sharing

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Outline

-Presentation (5 min)
-Explanation of the challenge (15 min)
-Activity build and design your own structure (20 min)
-Questions and Answers (10 min)

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Supporting research

https://youtube.com/clip/UgkxUBLcn7KPuSfWiWqcNtVxcgrBusNUiuf8

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Session specifications

Topic:
Games for learning & gamification
Grade level:
6-12
Skill level:
Beginner
Audience:
Teachers, Teacher education/higher ed faculty, Technology coordinators/facilitators
Attendee devices:
Devices not needed
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Educators:
Facilitator
  • Foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings.
For Students:
Empowered Learner
  • Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.