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COVID Creations — Turn Plastic Barriers Into Creative Projects

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Pennsylvania Convention Center, 115B

Explore and create: Exploratory Creation lab
Preregistration Required
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Presenters

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Makerspace Coordinator and Educator
Bullis School
@BullisBITlab
Matt Zigler is a teacher, artist, and maker. He is currently the Bullis Innovation and Technology Lab (BITlab) Coordinator at Bullis School in Potomac, Maryland, where he with students and teachers to bring design thinking and the Maker process into traditional content area classes, teach Maker related classes, and oversees a state of the art Makerspace and Fab Lab. Matt has presented on how to build a Makerspace that meets the needs of your school, how to create a culture of Making and innovation, and how to develop Maker programming for all levels of ability, K-12.

Session description

Does your school have lots of clear plastic barriers left over from the pandemic? Would you like to do something with it rather than tossing it in the dumpster? Learn ways you can turn that trash into treasure with examples and hands-on activities.

Purpose & objective

In this session, participants will learn of a variety of ways that a readily available resource that might otherwise be considered trash, can be transformed in a school Makerspace into functional, decorative, and valuable objects. Examples of such projects that have been created from recycled COVID barriers will be shown and discussed, and hands-on activities will be led in both low-tech and high-tech methods to create acrylic LED signs, phone holders, finger maze fidgets, and more. Participants will walk away with experience using digital fabrication tools (Inventables Easel CNC Program), as well as seeing how these projects can be managed on a classroom level to allow students to fabricate their creations.

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Outline

1. Describe the issue of dozens or even hundreds of COVID barriers which were expensive and mostly bound for the landfill.

2. Demonstrate some of the many projects that have been made in the Bullis BITlab using recycled acrylic barriers and the tools used to create them.

3. Give three hands-on demonstrations of projects that can be created
- Handmade acrylic LED sign using sandpaper, tape, LED, and battery pack.
- Smartphone stand by heat bending acrylic
- Finger maze fidget with online CNC designer and CNC engraver

4. Participants select one of the projects to work on and create in the time provided.

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Session specifications

Topic:
Maker activities and programs
Grade level:
PK-12
Skill level:
Beginner
Audience:
Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
https://www.inventables.com/technologies/easel
Subject area:
STEM/STEAM
ISTE Standards:
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.