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Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 1 of 2, scroll down to see more details.
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This session will introduce educators to interactive 3D and real-time technology across various industries, including advertising, game development, architecture, engineering, automotive, film, and entertainment. We'll be sharing teaching resources for the Unreal Futures series and the ease in which Unreal Engine can be incorporated into any class curriculum. Educators will leave with an understanding of the tools in the Epic Ecosystem and the potential they have to prepare students for real-world skills using industry-standard tools.
00:00 Welcome/Presenter Intro/Overview
02:00 What is Interactive 3D?
06:00 Interactive 3D in the Real World
10:00 Why teach 3D?
12:00 Demand for Careers in Real-time 3D
15:00 Showcase uses of Unreal Engine in Education
18:00 Unreal Engine Community / Epic Games' Commitment to Education
20:00 Unreal Futures Demo
55:00 Q&A
58:00 Next steps/Closing
https://www.unrealengine.com/en-US/blog/new-report-shows-high-demand-for-real-time-3d-skills-in-global-job-market
https://medium.com/madhash/metaverse-jobs-are-on-the-rise-but-what-exactly-are-they-afbb0010a9f2
https://www.burning-glass.com/wp-content/uploads/Visualizing_future_3D_skills.pdf
https://medium.com/coinmonks/unreal-engine-tool-for-new-age-gaming-4457e3f9c74c
https://www.tandfonline.com/doi/full/10.1080/15295036.2022.2080850