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The purpose of this presentation is to share the results of a virtual reality pilot in a Master of Education in Instructional Technology program with PK-12 teachers. Teachers attended 12 synchronous virtual reality sessions in the Engage VR platform as part of a mater's degree course on learning environments. The virtual reality portion of the course was part of Meta and Victory XR's Metaversity pilot with ten universities. The objectives of the presentation include (1) Prepare other educators for design and implementation of virtual reality projects in their schools or universities, (2) Provide a list of virtual reality resources resources for participants, (3) Engage participants in discussion of the advantages and disadvantages of inclusion of virtual reality technology in classrooms.
1. Presentation - Introduce virtual reality, overview pilot and course (10 min).
2. Demonstration of Engage VR and/or videos of VR lessons from the pilot course (10 min).
3. Share pilot results (Hybrid Virtual Reality Course vs Asynchronous Online Course) (10 min).
4. Share additional VR applications and tools (10 min).
5. Interactive polls and audience discussion on potential uses of VR in their schools/classrooms (10 min).
6. Question & Answer Session (10 min).
https://www.forbes.com/sites/deborahlovich/2022/05/11/what-is-the-metaverse-and-why-should-you-care/?sh=402fcfd52704
https://www.forbes.com/sites/emmawhitford/2022/09/03/metaversity-is-in-session-as-meta-and-iowas-victoryxr-open-10-virtual-campuses/?sh=3773ae416f25
https://www.iste.org/explore/classroom/explore-these-virtual-worlds-learning
https://edtechmagazine.com/k12/article/2019/08/arvr-k-12-schools-use-immersive-technology-assistive-learning-perfcon
https://er.educause.edu/articles/2021/4/making-vr-a-reality-in-the-classroom