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Those who create, design, and implement Web3 (blockchain, crypto, NFTs, etc.) are thinking innovatively, creatively, strategically, and optimistically about the future. Whatever the result of "Web3," schools should be engendering this mindset into our students AND preparing them for the world they will inherit. The blockchain game I created does this perfectly and--most importantly--it is easily replicable for participants of this session (no coding needed). Educators will leave this session prepared to build their own blockchain game and implement it into their classrooms and communities no matter what they teach. The learning and community-building spread quickly--far beyond my classroom--making a positive impact on our whole school. I have never seen students more excited about learning in my career; I would love for others to give it a shot!
Entrance Ticket (5 minutes) - Activity: What do you know about crypto? This will be a poll that will help me figure out what level the audience is and where I need to start regarding blockchain, crypto, and NFTs
Intro (5 minutes) - Why I set out on this project? Always start with "why"
Tech Breakdown (10 minutes) - Coding a Google Sheet to serve as a blockchain. Share how I did this and how I tried to make it emulate real blockchains so that I could use it to teach cryptocurrencies and NFTs in the real world.
Share-out (10 mins) - share my Google Sheet and allow participants to play with it. This will give participants time to emulate what I did. It will allow them time to be creative and dream big.
Game mechanics (10 mins) - Overview on game-based learning and how it applied to this lesson. This will also allow participants to discuss gamification while also considering how to apply my blockchain project to their discipline.
Curriculum & Collaboration (10 mins) - How I got my colleagues (from every discipline) involved in this / how I used the blockchain to run assessments for the entire grade. This is the holy grail! This is what I want the most eager and engaged participants to take away from this and try at their own schools.
Q&A (10 minutes)
Every crypto project (including those that failed) but especially Loot.
Yu Kai Chou's - Actionable Gamification
Jane McGonigal - Superbetter
My own blog post on this topic - https://socmeded.blogspot.com/2022/07/blockchain-crypto-nft-education.html