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21 Things 4 Digital Age Teaching, Learning, Leading & Coaching With ISTE Standards

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Pennsylvania Convention Center, Terrace Ballroom Lobby, Table 37

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Session description

The 21 Things 4 is a Tech & Learning Award winner and an ISTE Seal of Alignment holder that curates free/freely available personalized PD and features companion sites for K-5 and 6-8 students. Explore this go-to for just-in-time coaching, training and teaching with edtech aligned to the ISTE Standards.

Purpose & objective

Learning Objectives
Know about models and standards commonly utilized in Ed Tech
Understand how these resources can be used in your own practice
Make connections with technology standards and best practice strategies
Transfer the learning to professional practice where you will integrate and model these resources to improve teaching and learning in your own setting

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Outline

This is a poster session and will follow that format in the time allotted. As participants come up to the table we will do a 3 minute spark session around the site resources, functionality, and features for personal use.

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Supporting research

The site was developed around best practices in EdTech, including SAMR, TPACK, Triple E, TIM Model, PICRAT, and etc. and can be found here:
https://21things4educators.net/01_Tech_Best_Practice/define.html

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Session specifications

Topic:
Professional learning
Skill level:
Beginner
Audience:
Coaches, Professional developers, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: iOS, Windows, Android
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
ISTE Standards:
For Educators:
Learner
  • Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
  • Stay current with research that supports improved student learning outcomes, including findings from the learning sciences.
Collaborator
  • Collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues.