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Esports as a Catalyst for Learning- Developing Curriculum, Endorsements and Pathways

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Pennsylvania Convention Center, 104AB

Listen and learn: Ed talk: Hosted activity
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Presenters

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Sr. Education Strategist
Jeremiah is a veteran educator, leader, professional developer and technology integrator. He has led change in teaching and learning through the catalyst of technology in rural, suburban and urban districts. At Dell Technologies, he is a Senior Education Strategist that works with other leaders, districts and organizations to embed and research learning initiatives regarding learning spaces, emerging technologies such as VR and AR, online and blended learning, and increasing equitable access for students.
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nekia.tharps_becerra@dell.com
Dell Technologies
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Director, US Education Sales Strategy
Snow White is Intel’s Director of Education Sales Strategy for North America. With over 25 years working in the educational technology field, Snow is considered an educational thought leader with expertise around digitally transformed learning environments and creating education to industry partnerships. Snow has accelerated momentum toward student-led and personalized learning in numerous districts and schools globally. With the rise in esports in education, Snow is collaborating with school districts, scholastic state entities, and leading esports industry partners so that she can bring thought leadership and best practices of esports and related career pathways to K12 and Higher Education

Session description

Hosted by Dell Technologies.
Are you ready to play at the intersection of esports and education? In this rapid design workshop, we will utilize examples, frameworks, and resources to start the development of learning experiences, curriculum scopes, endorsements, or even pathways for integrating esports and gaming into your school program.

Session specifications

Topic:
Games for learning & gamification
Grade level:
9-12
Audience:
Curriculum/district specialists
Subject area:
Career and technical education, STEM/STEAM