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Unlock student engagement & maximize learning potential with Minecraft Education

,
Pennsylvania Convention Center, 204B

Participate and share: Interactive session: Hosted activity
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Presenters

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Information Technology Specialist
Charity has over twenty years of experience in education. She began teaching in North Dakota for seven years while also serving as a technology coordinator before transitioning into an information technology specialist (ITS) with EduTech. Charity became a certified Microsoft Innovative Educator Expert (MIEE) and began working with the Northwest Council for Computer Education (NCCE). She then served four years as the Manager of Training at the University of South Carolina in the Division of Information Technology. She recently resumed her role at EduTech as an ITS. She is a MIE Master Trainer, and Minecraft Trainer and Ambassador.
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Director
NDIT-EduTech
@TabLang
For the past 15 years, Tabitha Teel has been the Manager of Professional Learning at the state level for NDIT-EduTech. She formerly worked at the district level in North Dakota as a Kindergarten, First and Second Grade Teacher, and a Curriculum Technology Partner. She holds a Bachelors in Elementary Education and a Master of Education in Instructional Design and Technology. She recently collaborated as a member of the National K-12 CyberSecurity Standards Writing committee.

Session description

Learn critical digital citizenship and cybersecurity skills, including managing screen time, social interactions, online spending, and recognizing malware. Demo Privacy Prodigy to understand learning cyberskills with Minecraft and how the CyberSafe collection can be integrated into Back to School motions and family support of digital learning

Session specifications

Topic:
Games for learning & gamification
Grade level:
PK-12
Audience:
Curriculum/district specialists, Teacher education/higher ed faculty, Technology coordinators/facilitators
Subject area:
Computer science, STEM/STEAM
Additional information: