Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Design Thinking Model Applied to Inclusion and Innovative Solutions in Elementary School

Times and dates are displayed based on your device's time zone setting.

Participate and share : Poster

Alejandra Cruz Rodríguez  
Lynley Doering  
Mayela Vela  
Lydia Guajardo  

We applied the design thinking process consisted of following the five steps of the model: empathize, define, devise, prototype, and test. The students made a social project. They prototype in Thinker CAD app and then they used 3D printer for this step of the model.

Audience: Teachers, Coaches, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Laptop: Chromebook, Mac, PC
Tablet: iOS
Participant accounts, software and other materials: Tinkercad.com or app
Topic: Innovation in early childhood/elementary
Grade level: 3-5
Subject area: Social studies, World languages
ISTE Standards: For Education Leaders:
Empowering Leader
  • Empower educators to exercise professional agency, build teacher leadership skills and pursue personalized professional learning.
Visionary Planner
  • Engage education stakeholders in developing and adopting a shared vision for using technology to improve student success, informed by the learning sciences.
Equity and Citizenship Advocate
  • Ensure all students have skilled teachers who actively use technology to meet student learning needs.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session

Proposal summary

Purpose & objective

To provide students with a vision and critical attitude to the challenges and problems that arise in life.
Students can be able to change the environment around them based on collaboration and dialogue.
The educational experience adapting to the needs of your time and environment.
Learn to move from abstraction to concretion
Be empathic
Teach to be responsible digital citizens
empower students to change the world

Outline

The students will spend a maximum of 15 min in exposing the 5 steps of their social project that they did as a team respecting the standards of the design thinking process: empathize with some social problem, define, devise the solution, prototype (using 3D and the Thinkercad application ) and finally the test stage where they will present their solution to the public.

Supporting research

https://dschool.stanford.edu/resources/getting-started-with-design-thinking
https://dschool.stanford.edu/resources-collections/getting-started-with-design-thinking
https://www.creitive.com/global/blog/what-is-design-thinking-and-why-is-it-important
https://www.forbes.com/sites/lawtonursrey/2014/06/04/14-design-thinking-esque-tips-some-approaches-to-problem-solving-work-better-than-others/#64e7d5361627

More [+]

Presenters

Photo
Lynley Doering, CECVAC
Photo
Mayela Vela, CECVAC
Photo
Lydia Guajardo, Cecvac

People also viewed

One-Minute Documentaries
Playground Projects in Early Childhood Edtech
Storytelling Saves the World: Integrating Moviemaking into Your Curriculum