Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Let the Games Begin! Play With Interactive Videoconferencing PLN

Times and dates are displayed based on your device's time zone setting.

Explore and create : Playground

Jacqueline Benitez  
Audra Brownlee  
Caty Carmendy  
Angela Case  
Monica Cougan  
Patty Dees  
Kristin Edwards  
Jacquelin Fink  
Seth Fleischauer  
Carey Furze  
Jennifer Gaither  
Stefanie Hebden  
Karen Leonard  
Dr. Helaine Marshall  
Tami Moehring  
Dr. Maureen ONeill  
Jasmin Poor  
Jason Robertshaw  

The Interactive Videoconferencing PLN invites you to play in this Olympic-size playground to take your classroom global! You will learn from gold medal experts how to find international collaborations through virtual field trips, strategies for engagement, best practices for remote learning, and tech tips and hacks. Game on!

Audience: Library media specialists, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Topic: Distance, online & blended learning
Grade level: PK-12
Subject area: Social studies, STEM/STEAM
ISTE Standards: For Educators:
Learner
  • Pursue professional interests by creating and actively participating in local and global learning networks.
Citizen
  • Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
Collaborator
  • Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.
Influencer Disclosure: This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.

Proposal summary

Purpose & objective

The purpose of the playground is to share resources and current examples of online global connections to support global learning objectives across the curriculum.

Objectives
-To demonstrate best practices in videoconferencing and see examples from gold medal educators and experts.
-To provide demonstrations with emerging technologies.
-To demonstrate the many uses of online tools to connect, communicate and collaborate.
-To provide participants the opportunity to interact with ideas, equipment, and persons with global learning and videoconferencing expertise.
-To provide an informal and comfortable environment to network, learn, and share.

Outline

During this playground, the Interactive Videoconferencing PLN will create an adventure for participants to explore global learning in an informal and fun manner! Participants will experience multiple types of hands-on technology as they travel through our 4 main events. Gold medal experts in the field will present and help guide participants through the stations while they experience online local and global learning including connecting with schools, museums, and cultural organizations. Participants may join for a focus on a particular software, hardware, and curriculum areas of their interest, or high jump in and out of stations at their leisure. Participants are encouraged to travel between events as long as they would like!

The format of this playground is to explore and learn!
STATION 1 - Student Engagement Best Practices 
STATION 2 - Tech Tips and Hacks 
STATION 3 - Virtual Field Trips 
STATION 4 - Hybrid and Remote Best Practices 

Variety of presenters: content providers, educators, distance learning coordinators, technology specialists, and global collaboration specialists.

Supporting research

The Development of an Instrument for K12 Coordinators Implementing Curriculum… by Janine Lim
https://search.proquest.com/openview/21cbeac368c986d33f319597308e8257/1?pq-origsite=gscholar&cbl=18750&diss=y

Ways Videoconferencing is Expanding the Classroom
https://thejournal.com/articles/2015/06/17/6-ways-videoconferencing-is-expanding-the-classroom.aspx

Schools Use Video Conferencing to Bring the World to the Classroom https://thejournal.com/articles/2014/02/27/texas-high-school-uses-video-to-bring-the-world-to-the-classroom.aspx

Sustainable Development Goals
https://www.un.org/sustainabledevelopment/sustainable-development-goals/

Know my World
https://knowmyworld.org/everyworld-initiative/

Defining Interactive Virtual Learning in Museum Education: A Shared Perspective

5 Ways Video Can Foster Teaching and Learning, August, 2017

More [+]

Presenters

Photo
Jacqueline Benitez, California Academy of Sciences
Photo
Audra Brownlee, South Central KS DLN
Photo
Caty Carmendy, Mooresville Graded School District
Photo
Angela Case, SPACE CENTER HOUSTON
Photo
Monica Cougan, CatchOn/ENA
Photo
Patty Dees, Booth Western Art Museum

Patty Petrey Dees is the Director of Education at Booth Western Art Museum. With over 28 years of non-profit museum education experience, Dees recently established the Booth Museum's Distance Learning Studio delivering synchronous K-12 content to a national audience. Prior to her position at the Booth, Dees served as Education Director and then Distance Learning Director at the Center for Puppetry Arts for nearly twenty years. Dees founded one of the first arts-based videoconferencing programs in the nation, receiving over 20 industry state, national and international awards. Dees is the co-chair of Georgia Museum Educators.

Photo
Kristin Edwards, CiTi BOCES

Kristin was a middle school teacher until her affinity for/love of technology as an engaging learning tool led her to become a technology professional developer. She enjoyed supporting teachers in their journey with technology integration, especially because technology is constantly evolving. There's no complacency and never a dull moment in the world of technology! As time progressed and our world evolved, Kristin began to see more clearly how technology could be used to make connections outside the walls of the school buildings. Today, Kristin's job as a Distance Learning Specialist enables her to connect students and teachers with others all over the world.

Photo
Jacquelin Fink, Banyan Global Learning
Photo
Seth Fleischauer, Tsai Hsing School / Banyan Global Learning
Photo
Carey Furze, FamilyBookform

Carey Furze, former English Teacher, published author & FamilyBookform Founder. I developed this 'inquiry' writing/book-creating technology as a resource for teachers to easily personalize & differentiate their lessons & for students to have 'communication for connection' with their families & communities. Using technology-as-a-tool to achieve transformational learning and documenting it all for celebration & proof-of-learning. Communication skills are the single biggest contributing factor to determine a person's health, wealth & success, so practicing communication will ensure young people have the best chance of happiness, whatever their future.

Photo
Jennifer Gaither, BALTIMORE CITY CLG HIGH SCH 480
Photo
Stefanie Hebden, Oakland Schools ISD
Photo
Karen Leonard, Oklahoma State Department of Education
Photo
Dr. Helaine Marshall, Long Island University-Hudson

Dr. Marshall is Professor of Education and Director of Language Education Programs at LIU Hudson, NY, USA. She teaches courses in linguistics and multicultural education in face-to-face, blended, and synchronous online formats. Her research interests include: culturally responsive-sustaining education and nontraditional teaching of grammar, and instructional technology, especially flipped learning. She has published articles in ELT Journal and TESOL Journal, among others. Dr. Marshall has developed a model of online flipped learning, and her most recent article on that topic is “Fostering Teaching Presence through the Synchronous Online Flipped Learning Approach,” published in TESL-EJ and co-authored with Ilka Kostka.

Photo
Tami Moehring, CILC

Tami Moehring is currently the Content Provider Liaison at CILC where she provides support, training and mentoring to Content Providers. Before coming to CILC, she spent nine years in museum education working at the Minnesota Historical Society.

Photo
Dr. Maureen ONeill, Baltimore Polytechnic Institute
Photo
Jasmin Poor, Roper Mountain Science Center
Photo
Jason Robertshaw, Mote Marine Laboratory

People also viewed

Artificial Intelligence and Storytelling
Immerse Students in Learning with AR/VR and AI!
Lessons in Good Trouble: Real World Connections with Minecraft