Visual Storytelling and Visual Literacy: A Spotlight on Creative Visual Expression

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Participate and share : Interactive lecture

Kenneth Shelton  
Our world is surrounded by still and moving imagery. This imagery offers anything from information to storytelling. We'll examine myriad ways we can incorporate visual learning to support visual literacy, media literacy, visual fluency and creativity across the curriculum.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Topic: Storytelling/multimedia
ISTE Standards: For Coaches:
Digital Age Learning Environments
  • Use digital communication and collaboration tools to communicate locally and globally with students, parents, peers and the larger community.
For Educators:
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Empowered Learner
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

Proposal summary

Purpose & objective

Visual learning is a significant component to any curriculum. In most cases, we are more responsive to visuals than any other communicative format. During this session we will examine three major elements to incorporating visual learning, visual storytelling, and visual creativity into any curriculum. The three foundational components are Visual Storytelling, Digital Storytelling, and the Cinematic Narrative. Our discussions, as well as audience participation, will involve the myriad of methodologies we can utilize to incorporate any or all of these visual learning strategies. We will further examine how in many cases the production processes mirror both the scientific method, as well as, the writing process. Throughout the session, we will also identify ways in which all of these Visual Learning methodologies align with the ISTE Standards specified in the description.


Introduction (5 minutes)
Visual Storytelling (15 minutes) - Observation - Creation/Design - Publication
Digital Storytelling (15 minutes) - Observation - Creation/Design - Publication
Cinematic Narrative (20 minutes) - Observation - Creation/Design - Publication
Conclusion/Questions (5 minutes)

Supporting research

Gabel D. Down to earth digital storytelling. (2011). Library Media Connection, 30 (1), 24-27.
How digital storytelling builds 21st century skills. (2009). Library Technology Reports, 45(7), 15-19. Rebmann, K. R. (2012).
Theory, practice, tools: catching up with digital storytelling. Teacher Librarian, 39(3), 30-34. Robin, B. R. (2008).
Digital storytelling: A powerful technology tool for the 21st century classroom. Theory Into Practice, 47(3), 220-228. Rule, L. (2010). Digital storytelling: Never has storytelling been so easy or so powerful. Knowledge Quest, 38(4), 56-57.
DigiTales~The Art of Digital Stories by Bernajean Porter Digital StoryTelling in the Classroom: New Media Pathways to Literacy, Learning and Creativity by Jason Ohler
I-imagine Waking Up a Generation for Their Own Greatness by Bernajean Porter
Kleon, A. (2014). Show Your Work! Workman Publishing Company, Incorporated.
Duarte, N. (2010). Resonate: Present visual stories that transform audiences. Hoboken, N.J.: Wiley.
University of Houston: Center for Digital Storytelling

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Kenneth Shelton, Elevate Education