MORE EVENTS
Leadership
Exchange
Solutions
Summit
DigCit
Connect

Picture This! Digital Literacy of Images

Times and dates are displayed based on your device's time zone setting.

Listen and learn : Snapshot

Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 2 of 2, scroll down to see more details.

Other presentations in this group:

Dr. Robbie Barber  

Teaching students about fake news, digital literacy and understanding the data requires a deeper dive into images. Who creates the images? Who changes the images? How does changing the image change the story? Let's look at pictures and even some charts to find out what our questions should be.

Audience: Library media specialists, Teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Access to the internet for the games.
Topic: Digital citizenship
Grade level: 6-12
ISTE Standards: For Educators:
Citizen
  • Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.
  • Mentor students in safe, legal and ethical practices with digital tools and the protection of intellectual rights and property.

Proposal summary

Purpose & objective

Purpose: To show teachers how to address digital literacy using images.
Objectives: (a) To identify different ways an image can be manipulated. (b) To examine
historical situations and the effect of image manipulation. (c) To identify ways to
determine the authenticity of an image. (d) To examine graphical statistical information
for emotional manipulation.
Activities: (a) Real or Fake Game, (b) Polling, (c) Meme generator (to show the effect of
images with few words)

Outline

5 min. Introductory Real or Fake image game. First play.
15 min. Exploring images in print.
5 min. Discuss vocabulary (like propaganda vs. satire)
5 min. Polling engagement – how do people rate images, what words do they attach to
an image?
5 min. Meme generator – live example. How does it change the image? Input from
audience to change it.
5 min. Ideas from presenter and audience on sharing these lessons with students.
10 min. Statistical charts – what do they say? How do they say it? What affects your
understanding?
5 min. Chart game – what does it mean?
5 min. Q&A

Supporting research

Beck, T. S. (2016). Shaping Images : Scholarly Perspectives on Image Manipulation.
Berlin: De Gruyter Saur.
https://edu.gcfglobal.org/en/digital-media-literacy/the-problem-with-photomanipulation/1/
Shen, C., Kasra, M., Pan, W., Bassett, G. A., Malloch, Y., & O’Brien, J. F. (2019). Fake
images: The effects of source, intermediary, and digital media literacy on contextual
assessment of image credibility online. New Media & Society, 21(2), 438–463.
https://doi.org/10.1177/1461444818799526

More [+]

Presenters

Photo
Dr. Robbie Barber, Tucker High School

People also viewed

Creating Animated Memes for Storytelling
School Librarian as Game Changer: Innovative Strategies to Inspire Teachers and Learners
Using the Right Tools to Illuminate Student Learning