Coding Your Way Through the Curriculum in PK - 5
Explore and create : Creation lab
Districts and schools are working to bring coding into their curriculum, but many teachers have not been prepared to code with their students. Participate in a station rotation to explore using a variety of age-appropriate coding tools in content-based activities.
|Audience:||Library media specialists, Teachers, Technology coordinators/facilitators|
|Attendee devices:||Devices required|
|Attendee device specification:||Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
|Participant accounts, software and other materials:||Photon Coding App for iOs or Android https://photonrobot.com/apps/ Photon MagicBridge App for Chromebook, Mac, or PC https://photonrobot.com/magic-bridge-download/ Bring a device: Laptop, Chromebook, Android or iOS tablet, or Android or iOS phone|
|Topic:||Instructional design & delivery|
|Subject area:||Language arts, Math|
|ISTE Standards:||For Educators:
|Disclosure:||The submitter of this session has been supported by a company whose product is being included in the session|
The purpose is to have participants become familiar with coding tools while examining examples of how these tools can be incorporated into the curriculum.
-Explore and experience how coding tools can be used as part of curriculum based lessons
- Identify why co-learning with students is a valuable skill for teachers
- Share ideas for how coding and curriculum go together
Station rotation will be utilized to give participants the chance to use different tools to complete content based activities.
I. Why teach coding (5 mins)
II. Small group discussion on barriers to teaching coding (5 mins)
III Station Rotation through content based activities with a variety of coding tools (55 mins)
IV Small group sharing - how to get past barriers and ideas to bring back into curriculum (10 mins)
V Gallery Walk to see small group ideas (8 mins)
VI Wrap up and Q/A (7)