Coding in the Elementary Classroom |
Listen and learn : Snapshot
Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 1 of 2, scroll down to see more details.
Other presentations in this group:
Audience: | Coaches, Library media specialists, Teachers |
Skill level: | Beginner |
Attendee devices: | Devices useful |
Attendee device specification: | Smartphone: Android, iOS, Windows Laptop: Chromebook, Mac, PC Tablet: Android, iOS, Windows |
Participant accounts, software and other materials: | none |
Topic: | Computer science & computational thinking |
Grade level: | PK-5 |
Subject area: | Computer science, Math |
ISTE Standards: | For Educators: Facilitator
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-The participant will understand simple coding concepts.
-The participant will learn how to integrate coding into language arts, math, science, and social studies lessons in their classroom.
Each coding concept will be presented with an activity to help participants develop a conceptual understanding of the coding concept. Examples of the coding concepts that will be presented are sequencing, loops, and conditionals. After participants understand the coding concepts, lessons examples will be shared about how to integrate the coding concept with reading, math, science, and social studies. We will also look at the importance of coding as well as the soft skills that coding teaches such as failing forward, persistence, and debugging.
This session will being with an intro to coding and sequencing. Participants will develop a conceptional understanding about coding through activities that integrate reading, math, science, and social studies. The first interactive activity is called Coding the Teacher where the students will code the presenter to read a book.
Next, participants will be introduced to loops and the code.org unplugged lesson dance party. Participants will be introduced to how loops can relate to math concepts such as patterns and multiplication.
Third, participants will be introduced to conditionals by playing the code.org game Conditionals with Cards. After the game, we will discuss how cause and effect activities in language arts as well as input/output tables in math relate to conditionals.
Throughout all of the sessions, participants will be able to ask questions and add their own ideas on how to integrate coding with lessons in language arts, math, science, and social studies.
https://code.org/
https://code.org/educate/curriculum/elementary-school
https://www.iste.org/explore/In-the-classroom/6-reasons-for-coding-in-K-5-classrooms
Alison Jalufka is a Learning Coach for a prekindergarten to 4th grade campus in Liberty Hill ISD in Texas. She previously taught first grade for 10 years. Her passion is to empower teachers to strive for high levels of learning for all students in their classroom. Learn more about Alison at http://bit.ly/AlisonJalufka.