From Clay to Play — Digitizing Artwork Into Interactive AR Characters |
Participate and share : Poster
Alexandra MacLaughlin Christina Zientek
Blur the lines between traditional art media and augmented reality! Come learn how easy it is to convert a student-created clay sculpture into a living, moving character that you can interact with within an augmented reality space. Watch student creations come to life!
Audience: | Library media specialists, Teachers, Technology coordinators/facilitators |
Skill level: | Intermediate |
Attendee devices: | Devices not needed |
Participant accounts, software and other materials: | No software is required; after the demonstration, attendees will be given a QR code to a website with several video tutorials and student resources to recreate the method in their classrooms. |
Topic: | Creativity & curation tools |
Grade level: | PK-12 |
Subject area: | Computer science, STEM/STEAM |
ISTE Standards: | For Educators: Designer
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Additional detail: | Student presentation |
This poster session challenges educators to incorporate low-tech solution into innovative learning environments, inspiring student creativity to new levels.
Attendees will learn about Qlone, Mixamo, and Adobe Aero.
Using a traditional design model, attendees can learn how to structure a hands-on clay activity to create a biped character. Attendees will learn how to scan the item into a 3D file that can be imported into augmented reality.
Mills, K. A. (2010), Shrek Meets Vygotsky: Rethinking Adolescents' Multimodal Literacy Practices in Schools. Journal of Adolescent & Adult Literacy, 54: 35-45. doi:10.1598/JAAL.54.1.4
Educators Engage Youth With Augmented Reality, Virtual Reality, and Real World Connections. (2016, November 2). PRWeb (USA). Retrieved from http://search.ebscohost.com.ezproxy.shsu.edu/login.aspx?direct=true&db=edsnbk&AN=1606B1AB81D544D0&site=eds-live&scope=site
Online Creation of Panoramic Augmented Reality Annotations on Mobile Phones. (2012). IEEE Pervasive Computing, Pervasive Computing, IEEE, IEEE Pervasive Comput, (2), 56. https://doi-org.ezproxy.shsu.edu/10.1109/MPRV.2010.69
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