Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

How To Successfully Build or Expand Your Esports Program

Times and dates are displayed based on your device's time zone setting.

Listen and learn : Hosted activity: Solution snapshot

Jeff Palumbo  
Hosted by Lenovo. • How esports programs contribute to students’ learning outcomes and created inclusion amid the pandemic. • The process of getting your esports program up and running, with examples from University of North Carolina at Chapel Hill. • The future of esports in education.

Audience: Chief technology officers/superintendents/school board members, Principals/head teachers, Technology coordinators/facilitators
Topic: Games for learning & gamification
Grade level: 9-12
Subject area: Career and technical education, STEM/STEAM

Presenters

Photo
Jeff Palumbo, Lenovo

People also viewed

Electronic High-Yield Lessons With Google Forms
Inspiring Student Creativity: Efficient Design in Google Slides and Google Drawings
Supporting Winning Esports Programs