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The facilitators will share a variety of strategies that enable teachers to give power back to students in the form of building tools for advocacy work and engagement in authentic real world learning experiences.
Educators will replicate a design thinking process that students use to diverge into problem identification and converge to creatively share their solutions.
Educators will produce and share solutions as written products, drawings, video, or audio recordings, in order to make them memorable and actionable.
Setup and Instructions first 10 mins:
Each participant familiarizes themselves with the 17 Sustainable Development Goals (SDGs) and are given a short survey to identify the SDG most relevant to their students. Afterwards, small groups are formed for collaborative activity choosing from the top six SDGs:
A 20 minute time-limit for completing all steps will be made visible on the projector for players to see. People will be directed through the slides to respond to each question on the cards either analog or digitally. The final slide requires each person to share their solution in the Pear Deck or on social media. People are reminded to use their time wisely!
~2 min to identify and define the Problem. Relate the identified problem to the student experience, and summarize it in a single sentence.
~2 min to read the selected Research card and summarize thoughts in the space provided.
~3 min to read the selected Understand card and answer the question using their empathy and compassion skills. Summarize thoughts in the space provided.
~3 min to select a Solve card and answer the question using imagination and critical thinking skills. Summarize thoughts in the space provided.
~10 min to select a Share card and use their communication and creativity skills to collaboratively share their solution to the problem.
The remaining time is dedicated to group discussion on how to combine ideas and begin planning to put solutions into action!
Supporting research *
Zaretta Hammond links neuroscience research and culturally responsive teaching and learning for students of color.
Hammond, Zaretta, and Yvette Jackson. Culturally Responsive Teaching and the Brain: Promoting Authentic Engagement and Rigor among Culturally and Linguistically Diverse Students. Corwin, a SAGE Company, 2015.
Empathy and Learning:
"It is literally neurobiologically impossible to think deeply about things that you don’t care about."- Dr. Mary Helen Immordino-YangLahey, J. (2016, May 4). To Help Students Learn, Engage the Emotions. Retrieved September 17, 2019, from Well website: https://well.blogs.nytimes.com/2016/05/04/to-help-students-learn-engage-the-emotions/
Creativity and Learning:
A recent survey by Change the Equation asked students how they feel about different classes. Computer science came in near the top, just behind graphic arts and performing arts, but ahead of English, math, history, science, and foreign languages!
Allen School News » Search Results » change the equation. (2016). Retrieved September 17, 2019, from Washington.edu website: https://news.cs.washington.edu/?s=change+the+equation
Creativity and Memory
Fernandes, M. A. (2018). The Surprisingly Powerful Influence of Drawing on Memory - Myra A. Fernandes, Jeffrey D. Wammes, Melissa E. Meade, 2018. Retrieved September 17, 2019, from Current Directions in Psychological Science website: https://journals.sagepub.com/doi/abs/10.1177/0963721418755385
Further:
(Banks, 2014; Paris, 2017; Ladson-Billings, 2015; Ferrans & Selman. 2017, Safir, 2020; German, 2022; Mohammed, 2020)