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Hacking Apps With Makey Makey and Scratch

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Philadelphia Marriott Downtown, Franklin 7/8

Explore and create: Deep-dive Creation lab
Preregistration Required
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Presenters

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Content Creator and Consultant
As a creative, Colleen creates teacher-driven content for our team and beyond! With 15 years of education experience and a lifetime experience as a maker, she still believes the world is her classroom and that maker education is transformative for students and teachers alike!
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Director of Product & Programs
Makey Makey
@d__run__
Derek has a passion for making, repairing and improving the things around him! After 5 years of teaching middle school shop class Derek entered the private sector developing educational kits, materials and running professional development workshops around the country. He is the author of two books, one on Arduino and another on Processing. As the Director of Product and Programs, Derek oversees the Makey Makey product catalog, the development of new products and collaborates with the team to make sure they reflect the value of invention literacy.

Session description

Learn how you can use Makey Makey and Scratch together to make simple sound and movement projects, weird and wacky physical controllers, and incorporate Scratch hacks with your Makey Makey inventions for a world of fun.

Purpose & objective

We will use Makey Makey Apps to inspire Scratch Projects. By having an app to replicate, teachers (and students ) will not be faced with white page syndrome and will have a common goal for coding completing their first Scratch projects.

Educators will learn the approaches to crafting learning experiences as a maker educator. These experiences differ from normal classroom learning because they are exploratory and problem/challenge-based in nature.

Multiple approaches to learning to code Scratch projects for hands on learning will be explored in this workshop which will ensure success and confidence for every teacher.

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Outline

Teachers will be introduced to Invention Literacy and Makey Makey.
They'll learn to plug and play Makey Makey with free web apps on the Makey Makey website. Then teachers will learn to code these types of projects in Scratch and how to challenge students to build physical inventions that will uniquely trigger their coded projects.
-What is Makey Makey ? (5 min)
-Bridge Concept for building physical controllers (5 min)
-Use Makey Makey Counter App (5 min)
-Learn to code a Counter app (10 min)
-Physical Inventions to trigger app (5 min):
--Step Counter
--Banana Bite Counter
-Use Make a Sketch app (5 min)
-Learn to code Make a Sketch app (10 min):
-Physical inventions to trigger app (5 min):
--Play Doh with EARTH
--Yoga Ball Sketch
After learning how to code these projects, teachers will be challenged to create physical inventions for other participants to test out!

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Supporting research

Invent to Learn by Sylvia Martinez and Gary Stager
Maker Centered Learning:Empowering Young People to Shape their Worlds
Makeology: Makers as Learners
STEAM Makers by Jackie Maslyk

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Session specifications

Topic:
Computer science & computational thinking
Grade level:
PK-12
Skill level:
Beginner
Audience:
Curriculum/district specialists, Library media specialists, Teachers
Attendee devices:
Devices required
Attendee device specification:
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials:
Scratch Account https://scratch.mit.edu/
Subject area:
Computer science, STEM/STEAM
ISTE Standards:
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students publish or present content that customizes the message and medium for their intended audiences.
Disclosure:
The submitter of this session has been supported by a company whose product is being included in the session