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Purpose: to provide like-minded educators an informal, safe space to discuss, share strategies, and network to extend the conversation beyond the conference.
Goal: to help educators infuse urban public school and higher ed communities with 21st-century skills that will give students a voice in tomorrow's economy.
Objectives:
Participants will engage in an opening activity to define equality, equity, inequality, and justice.
Participants will learn how the presenters create equitable spaces for students to learn computer science.
Participants will discuss computer science in their communities.
Participants will leave with additional strategies to bring computer science to their communities.
Related exhibitors: | CodeMonkey Studios, Ozobot, Girls Who Code, Code.org, CodeCombat, Computer Science Teachers Association, Microsoft Corporation, Wonder Workshop, LEGO Education |