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App Smashing for Innovative Designers

,
Pennsylvania Convention Center, 109AB

Listen and learn: Snapshot
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Snapshots are a pairing of two 20 minute presentations followed by a 5 minute Q & A.
This is presentation 1 of 2, scroll down to see more details.

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Presenters

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Educational Technologist
DoDEA- Elliott Elementary
Ashley Gardner has been working for DoDEA's Elliott Elementary since 2018, first as a music teacher and now as an Educational Technologist. She has been recognized as a Tech4Learning Innovative Educator and a Wixie Certified Educator. She is also a Certified Flip Guide and a Certified Minecraft Educator. Ashley loves being an ET because she gets to work with and empower everyone in the building. This year she began an innovation lab in her school now comes to school every day excited to see what the PK-2nd grade students will create next!

Session description

Explore options for and benefits of students self-selecting digital tools and hosting projects in one place that can be shared with an authentic audience (such as Flip, Wixie, Slides, etc.).

Purpose & objective

Participants will be able to identify the benefits of encouraging students to self select digital tools to best meet their goals.

Participants will leave with options and ideas for app smashing that will encourage their students to be innovative designers and creative communicators.

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Outline

Introduction
-Introduce myself
-Review ISTE standards 1.4 and 1.6

Activity:
-Ask participants to login to hellosmart with a code. -Provide participants with a variety of prompts and ask volunteers to share what apps or digital tools they would likely use to respond to that prompt.

Discussion:
-Discuss the benefits of allowing each person to share their ideas, creations, and evidence of learning in the way(s) that they find most appropriate
-Discuss various options for students to share their projects (so all class projects are in one place) that can then be shared out with an authentic audience (other classes, other schools, parents, etc.)

Student examples

If this presentation is converted to a longer or more interactive session participants will be given a prompt and time to respond to it in their favorite app and share it to one common place (such as Flip)

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Supporting research

https://www.iste.org/standards/iste-standards-for-students

https://www.edutopia.org/article/importance-student-choice-across-all-grade-levels

https://red.mnstate.edu/cgi/viewcontent.cgi?article=1528&context=thesis

https://www.edweek.org/teaching-learning/opinion-students-feel-more-motivated-when-writing-for-authentic-audiences/2019/10

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Session specifications

Topic:
Using the ISTE Standards
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Teachers, Technology coordinators/facilitators
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
ISTE Standards:
For Students:
Innovative Designer
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students publish or present content that customizes the message and medium for their intended audiences.