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Creating Artifacts of Learning: How Digital Tools Can Amplify Thinking Routines

,
Pennsylvania Convention Center, 123

Participate and share: Interactive session
Recorded Session
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Presenters

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School Based Technology Specialist
Fairfax County Public Schools
@TannenbaumTech
@TannenbaumTech
ISTE Certified Educator
An educator with over twenty years of experience, Debbie Tannenbaum works each and every day to “transform” learning using technology. During her time in education, she has served both as a classroom teacher in various grades and as an elementary technology coach. Outside of the classroom, Debbie promotes using technology tools to amplify student learning in her work as an educational technology consultant, author, blogger and speaker. You can connect with Debbie at TannenbaumTech.com .

Session description

Project Zero’s Thinking Routines promotes students' thinking by taking what students have learned about and have them synthesize their thoughts to make their thinking visible. Discover when and how using technology tools can amplify these routines and promote equity in your classroom.

Purpose & objective

More than ever before, our students need to be able to be critical thinkers. Schools are now longer just teaching content, but need to give our students the skills to analyze, synthesize and curate information. One high-impact way to empower our students to do this is by using Project Zero's thinking routines. Understanding that all learning is a function of thinking, these routines help all of our students to make their thinking visible using a series of routines and scaffolds. Both educators and students need to first learn how to use these tools and see how technology can amplify their use.

After attending the session, participants will:
- Learn about and identify the impact of Project Zero’s thinking routines.
- Discover when and how using technology tools can amplify the use of these routines.
- Practice using thinking routines from a student point of view

I will be sharing how Padlet, Jamboard, Slides, and Pear Deck can be used in conjunction with these thinking routines.

This work is supported by Harvard's Graduate School of Education. Project. Their work has developed numerous research projects at Project Zero including work on visible thinking. Since engaging with this research, I have been amplifying thinking routines using technology tools for students and adult learners for the past three years as an elementary school technology coach and speaker based on my weekly technology class experiences and coteaching experience.

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Outline

1. Introduction and What are Thinking Routines? (10 min)
2. Exploring the Thinking Routines Toolbox using Padlet (10 min)
3. Reflection on Thinking Routines: Connect, Extend, Challenge using Padlet (5 min)
4. Using Padlet with Thinking Routines (5 min)
5. Using Pear Deck with Thinking Routines (5 min)
6. Using Flipgrid Deck with Thinking Routines (5 min)
7. Using Google Tools (Slides and Jamboard) with Thinking Routines (5 min)
8. Reflection- Take Note using Jamboard ( 5 min)
9. Conclusion and Call to Action ( 5 min)

Interactions will be a combination of using Padlet, Turn and Talks and Jamboard.

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Supporting research

The research that supports this work comes from the Harvard Graduate School of Education. Project. Their work has developed numerous research projects at Project Zero including work on visible thinking. I learned about this work while attending the Washington International School's Summer Institute for Teachers during two concurrent summers and taking a Harvard School of Education graduate course. Since engaging with this research, I have been amplifying thinking routines using technology tools for students and adult learners for the past three years as an elementary school technology coach and speaker based on my weekly technology class experiences and coteaching experiences.

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Session specifications

Topic:
Online tools, apps & resources
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Curriculum/district specialists, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Subject area:
Science, Social studies
ISTE Standards:
For Educators:
Designer
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
For Students:
Knowledge Constructor
  • Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
Related exhibitors:
Gale